pub struct Frame { /* private fields */ }
Expand description
A single animation frame
Implementations
Trait Implementations
sourceimpl Extend<Frame> for Animation
impl Extend<Frame> for Animation
sourcefn extend<T: IntoIterator<Item = Frame>>(&mut self, iter: T)
fn extend<T: IntoIterator<Item = Frame>>(&mut self, iter: T)
Extends a collection with the contents of an iterator. Read more
sourcefn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
🔬 This is a nightly-only experimental API. (
extend_one
)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
🔬 This is a nightly-only experimental API. (
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl FromIterator<Frame> for Animation
impl FromIterator<Frame> for Animation
sourcefn from_iter<T: IntoIterator<Item = Frame>>(iter: T) -> Self
fn from_iter<T: IntoIterator<Item = Frame>>(iter: T) -> Self
Creates a value from an iterator. Read more
impl Copy for Frame
impl Eq for Frame
impl StructuralEq for Frame
impl StructuralPartialEq for Frame
Auto Trait Implementations
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more