Struct bedrock::vk::VkPhysicalDeviceShaderDrawParameterFeatures
[−]
[src]
#[repr(C)]pub struct VkPhysicalDeviceShaderDrawParameterFeatures { pub sType: VkStructureType, pub pNext: *mut c_void, pub shaderDrawParameters: VkBool32, }
Fields
sType: VkStructureType
pNext: *mut c_void
shaderDrawParameters: VkBool32
Trait Implementations
impl Clone for VkPhysicalDeviceShaderDrawParameterFeatures
[src]
fn clone(&self) -> VkPhysicalDeviceShaderDrawParameterFeatures
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for VkPhysicalDeviceShaderDrawParameterFeatures
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result
[src]
Formats the value using the given formatter. Read more