bedrock-hematite-nbt 0.4.2

A Minecraft Bedrock compatible fork of hematite-nbt, published to support other crates. A full-featured library for working with Minecraft's Named Binary Tag (NBT) file format, including Serde support.
Documentation
# hematite_nbt [![hematite_nbt at crates.io]https://img.shields.io/crates/v/hematite_nbt.svg]https://crates.io/crates/hematite_nbt [![hematite_nbt at docs.rs]https://docs.rs/hematite-nbt/badge.svg]https://docs.rs/hematite-nbt [![Build Status]https://travis-ci.org/PistonDevelopers/hematite_nbt.svg?branch=master]https://travis-ci.org/PistonDevelopers/hematite_nbt

This repository contains the [Hematite project](http://hematite.piston.rs/)'s
standalone `nbt` crate for working with Minecraft's [Named Binary Tag](https://minecraft.gamepedia.com/NBT_format)
(NBT) format.

This repository is a fork of [hematite-nbt](https://github.com/PistonDevelopers/hematite_nbt), implementing [ocecaco's bedrock compatible fork](https://github.com/PistonDevelopers/hematite_nbt/pull/46) + additional patches necessary to get the library working with serde ^1, and a few other minor bug tweaks.

This crate is published to crates.io under `bedrock-hematite-nbt`

This is not the only NBT-related crate available, but it has some notable
features:

* Full support for serializing and deserializing types via [Serde]https://serde.rs/.
  This means that you can read and write the NBT binary format of any struct
  annotated with the standard `#[derive(Serialize, Deserialize)]` traits
  (provided it actually has a valid NBT representation).

* An API that attempts to differentiate between complete and partial NBT objects
  via `nbt::Blob` and `nbt::Value`. Only complete objects can be serialized.

* Support for the `TAG_Long_Array` data introduced in Minecraft 1.12.

* Support for the modified UTF-8 encoding used by the vanilla Minecraft client.

## License

Licensed under the terms of the MIT license.