Struct egsphsp::Transform
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[src]
pub struct Transform;
pub struct Transform;
impl Transform
[src]fn reflection(matrix: &mut [[f32; 3]; 3], x_raw: f32, y_raw: f32)
fn translation(matrix: &mut [[f32; 3]; 3], x: f32, y: f32)
fn rotation(matrix: &mut [[f32; 3]; 3], theta: f32)
impl Debug for Transform
[src]