Struct bass_sys::BassDx8I3Dl2Reverb
source · #[repr(C)]pub struct BassDx8I3Dl2Reverb {
pub room: i32,
pub room_hf: i32,
pub room_rolloff_factor: f32,
pub decay_time: f32,
pub decay_hf_ratio: f32,
pub reflections: i32,
pub reflections_delay: f32,
pub reverb: i32,
pub reverb_delay: f32,
pub diffusion: f32,
pub density: f32,
pub hf_reference: f32,
}
Fields§
§room: i32
§room_hf: i32
§room_rolloff_factor: f32
§decay_time: f32
§decay_hf_ratio: f32
§reflections: i32
§reflections_delay: f32
§reverb: i32
§reverb_delay: f32
§diffusion: f32
§density: f32
§hf_reference: f32
Implementations§
Trait Implementations§
source§impl Clone for BassDx8I3Dl2Reverb
impl Clone for BassDx8I3Dl2Reverb
source§fn clone(&self) -> BassDx8I3Dl2Reverb
fn clone(&self) -> BassDx8I3Dl2Reverb
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BassDx8I3Dl2Reverb
impl Debug for BassDx8I3Dl2Reverb
source§impl Default for BassDx8I3Dl2Reverb
impl Default for BassDx8I3Dl2Reverb
source§fn default() -> BassDx8I3Dl2Reverb
fn default() -> BassDx8I3Dl2Reverb
Returns the “default value” for a type. Read more