pub mod add_entity_packet;
pub use add_entity_packet::*;
pub mod add_experience_orb_packet;
pub use add_experience_orb_packet::*;
pub mod add_global_entity_packet;
pub use add_global_entity_packet::*;
pub mod add_mob_packet;
pub use add_mob_packet::*;
pub mod add_painting_packet;
pub use add_painting_packet::*;
pub mod add_player_packet;
pub use add_player_packet::*;
pub mod animate_packet;
pub use animate_packet::*;
pub mod award_stats_packet;
pub use award_stats_packet::*;
pub mod block_break_ack_packet;
pub use block_break_ack_packet::*;
pub mod block_destruction_packet;
pub use block_destruction_packet::*;
pub mod block_entity_data_packet;
pub use block_entity_data_packet::*;
pub mod block_event_packet;
pub use block_event_packet::*;
pub mod block_update_packet;
pub use block_update_packet::*;
pub mod boss_event_packet;
pub use boss_event_packet::*;
pub mod change_difficulty_packet;
pub use change_difficulty_packet::*;
pub mod chat_packet;
pub use chat_packet::*;
pub mod chunk_blocks_update_packet;
pub use chunk_blocks_update_packet::*;
pub mod command_suggestions_packet;
pub use command_suggestions_packet::*;
pub mod commands_packet;
pub use commands_packet::*;
pub mod container_ack_packet;
pub use container_ack_packet::*;
pub mod container_close_packet;
pub use container_close_packet::*;
pub mod container_set_content_packet;
pub use container_set_content_packet::*;
pub mod container_set_data_packet;
pub use container_set_data_packet::*;
pub mod container_set_slot_packet;
pub use container_set_slot_packet::*;
pub mod cooldown_packet;
pub use cooldown_packet::*;
pub mod custom_payload_packet;
pub use custom_payload_packet::*;
pub mod custom_sound_packet;
pub use custom_sound_packet::*;
pub mod disconnect_packet;
pub use disconnect_packet::*;
pub mod entity_event_packet;
pub use entity_event_packet::*;
pub mod explode_packet;
pub use explode_packet::*;
pub mod forget_level_chunk_packet;
pub use forget_level_chunk_packet::*;
pub mod game_event_packet;
pub use game_event_packet::*;
pub mod horse_screen_open_packet;
pub use horse_screen_open_packet::*;
pub mod keep_alive_packet;
pub use keep_alive_packet::*;
pub mod level_chunk_packet;
pub use level_chunk_packet::*;
pub mod level_event_packet;
pub use level_event_packet::*;
pub mod level_particles_packet;
pub use level_particles_packet::*;
pub mod light_update_packet;
pub use light_update_packet::*;
pub mod login_packet;
pub use login_packet::*;
pub mod map_item_data_packet;
pub use map_item_data_packet::*;
pub mod merchant_offers_packet;
pub use merchant_offers_packet::*;
pub mod move_entity_packet;
pub use move_entity_packet::*;
pub mod move_entity_pos_packet;
pub use move_entity_pos_packet::*;
pub mod move_entity_posrot_packet;
pub use move_entity_posrot_packet::*;
pub mod move_entity_rot_packet;
pub use move_entity_rot_packet::*;
pub mod move_vehicle_packet;
pub use move_vehicle_packet::*;
pub mod open_book_packet;
pub use open_book_packet::*;
pub mod open_screen_packet;
pub use open_screen_packet::*;
pub mod open_sign_editor_packet;
pub use open_sign_editor_packet::*;
pub mod place_ghost_recipe_packet;
pub use place_ghost_recipe_packet::*;
pub mod player_abilities_packet;
pub use player_abilities_packet::*;
pub mod player_combat_packet;
pub use player_combat_packet::*;
pub mod player_info_packet;
pub use player_info_packet::*;
pub mod player_look_at_packet;
pub use player_look_at_packet::*;
pub mod player_position_packet;
pub use player_position_packet::*;
pub mod recipe_packet;
pub use recipe_packet::*;
pub mod remove_entities_packet;
pub use remove_entities_packet::*;
pub mod remove_mob_effect_packet;
pub use remove_mob_effect_packet::*;
pub mod resource_pack_packet;
pub use resource_pack_packet::*;
pub mod respawn_packet;
pub use respawn_packet::*;
pub mod rotate_head_packet;
pub use rotate_head_packet::*;
pub mod select_advancements_tab_packet;
pub use select_advancements_tab_packet::*;
pub mod set_border_packet;
pub use set_border_packet::*;
pub mod set_camera_packet;
pub use set_camera_packet::*;
pub mod set_carried_item_packet;
pub use set_carried_item_packet::*;
pub mod set_chunk_cache_center_packet;
pub use set_chunk_cache_center_packet::*;
pub mod set_chunk_cache_radius_packet;
pub use set_chunk_cache_radius_packet::*;
pub mod set_display_objective_packet;
pub use set_display_objective_packet::*;
pub mod set_entity_data_packet;
pub use set_entity_data_packet::*;
pub mod set_entity_link_packet;
pub use set_entity_link_packet::*;
pub mod set_entity_motion_packet;
pub use set_entity_motion_packet::*;
pub mod set_equipped_item_packet;
pub use set_equipped_item_packet::*;
pub mod set_experience_packet;
pub use set_experience_packet::*;
pub mod set_health_packet;
pub use set_health_packet::*;
pub mod set_objective_packet;
pub use set_objective_packet::*;
pub mod set_passengers_packet;
pub use set_passengers_packet::*;
pub mod set_player_team_packet;
pub use set_player_team_packet::*;
pub mod set_score_packet;
pub use set_score_packet::*;
pub mod set_spawn_position_packet;
pub use set_spawn_position_packet::*;
pub mod set_time_packet;
pub use set_time_packet::*;
pub mod set_titles_packet;
pub use set_titles_packet::*;
pub mod sound_entity_packet;
pub use sound_entity_packet::*;
pub mod sound_packet;
pub use sound_packet::*;
pub mod stop_sound_packet;
pub use stop_sound_packet::*;
pub mod tab_list_packet;
pub use tab_list_packet::*;
pub mod tag_query_packet;
pub use tag_query_packet::*;
pub mod take_item_entity_packet;
pub use take_item_entity_packet::*;
pub mod teleport_entity_packet;
pub use teleport_entity_packet::*;
pub mod update_advancements_packet;
pub use update_advancements_packet::*;
pub mod update_attributes_packet;
pub use update_attributes_packet::*;
pub mod update_mob_effect_packet;
pub use update_mob_effect_packet::*;
pub mod update_recipes_packet;
pub use update_recipes_packet::*;
pub mod update_tags_packet;
pub use update_tags_packet::*;
use super::Game;
use crate::network::*;
use crate::packet::*;
use basin2_lib::Result;
use bytes::BytesMut;
use std::io::Error as IoError;
use std::io::ErrorKind;
hierarchy! {
child<Game> enum GameClientbound {
AddEntityPacket,
AddExperienceOrbPacket,
AddGlobalEntityPacket,
AddMobPacket,
AddPaintingPacket,
AddPlayerPacket,
AnimatePacket,
AwardStatsPacket,
BlockBreakAckPacket,
BlockDestructionPacket,
BlockEntityDataPacket,
BlockEventPacket,
BlockUpdatePacket,
BossEventPacket,
ChangeDifficultyPacket,
ChatPacket,
ChunkBlocksUpdatePacket,
CommandSuggestionsPacket,
CommandsPacket,
ContainerAckPacket,
ContainerClosePacket,
ContainerSetContentPacket,
ContainerSetDataPacket,
ContainerSetSlotPacket,
CooldownPacket,
CustomPayloadPacket,
CustomSoundPacket,
DisconnectPacket,
EntityEventPacket,
ExplodePacket,
ForgetLevelChunkPacket,
GameEventPacket,
HorseScreenOpenPacket,
KeepAlivePacket,
LevelChunkPacket,
LevelEventPacket,
LevelParticlesPacket,
LightUpdatePacket,
LoginPacket,
MapItemDataPacket,
MerchantOffersPacket,
MoveEntityPosPacket,
MoveEntityPosRotPacket,
MoveEntityRotPacket,
MoveEntityPacket,
MoveVehiclePacket,
OpenBookPacket,
OpenScreenPacket,
OpenSignEditorPacket,
PlaceGhostRecipePacket,
PlayerAbilitiesPacket,
PlayerCombatPacket,
PlayerInfoPacket,
PlayerLookAtPacket,
PlayerPositionPacket,
RecipePacket,
RemoveEntitiesPacket,
RemoveMobEffectPacket,
ResourcePackPacket,
RespawnPacket,
RotateHeadPacket,
SelectAdvancementsTabPacket,
SetBorderPacket,
SetCameraPacket,
SetCarriedItemPacket,
SetChunkCacheCenterPacket,
SetChunkCacheRadiusPacket,
SetDisplayObjectivePacket,
SetEntityDataPacket,
SetEntityLinkPacket,
SetEntityMotionPacket,
SetEquippedItemPacket,
SetExperiencePacket,
SetHealthPacket,
SetObjectivePacket,
SetPassengersPacket,
SetPlayerTeamPacket,
SetScorePacket,
SetSpawnPositionPacket,
SetTimePacket,
SetTitlesPacket,
SoundEntityPacket,
SoundPacket,
StopSoundPacket,
TabListPacket,
TagQueryPacket,
TakeItemEntityPacket,
TeleportEntityPacket,
UpdateAdvancementsPacket,
UpdateAttributesPacket,
UpdateMobEffectPacket,
UpdateRecipesPacket,
UpdateTagsPacket,
}
}
impl PacketContainer for GameClientbound {
fn encode(self, buf: &mut BytesMut) {
use GameClientbound::*;
match self {
AddEntityPacket(deref_packet) => {
buf.set_mc_var_int(0);
deref_packet.encode(buf);
}
AddExperienceOrbPacket(deref_packet) => {
buf.set_mc_var_int(1);
deref_packet.encode(buf);
}
AddGlobalEntityPacket(deref_packet) => {
buf.set_mc_var_int(2);
deref_packet.encode(buf);
}
AddMobPacket(deref_packet) => {
buf.set_mc_var_int(3);
deref_packet.encode(buf);
}
AddPaintingPacket(deref_packet) => {
buf.set_mc_var_int(4);
deref_packet.encode(buf);
}
AddPlayerPacket(deref_packet) => {
buf.set_mc_var_int(5);
deref_packet.encode(buf);
}
AnimatePacket(deref_packet) => {
buf.set_mc_var_int(6);
deref_packet.encode(buf);
}
AwardStatsPacket(deref_packet) => {
buf.set_mc_var_int(7);
deref_packet.encode(buf);
}
BlockBreakAckPacket(deref_packet) => {
buf.set_mc_var_int(8);
deref_packet.encode(buf);
}
BlockDestructionPacket(deref_packet) => {
buf.set_mc_var_int(9);
deref_packet.encode(buf);
}
BlockEntityDataPacket(deref_packet) => {
buf.set_mc_var_int(10);
deref_packet.encode(buf);
}
BlockEventPacket(deref_packet) => {
buf.set_mc_var_int(11);
deref_packet.encode(buf);
}
BlockUpdatePacket(deref_packet) => {
buf.set_mc_var_int(12);
deref_packet.encode(buf);
}
BossEventPacket(deref_packet) => {
buf.set_mc_var_int(13);
deref_packet.encode(buf);
}
ChangeDifficultyPacket(deref_packet) => {
buf.set_mc_var_int(14);
deref_packet.encode(buf);
}
ChatPacket(deref_packet) => {
buf.set_mc_var_int(15);
deref_packet.encode(buf);
}
ChunkBlocksUpdatePacket(deref_packet) => {
buf.set_mc_var_int(16);
deref_packet.encode(buf);
}
CommandSuggestionsPacket(deref_packet) => {
buf.set_mc_var_int(17);
deref_packet.encode(buf);
}
CommandsPacket(deref_packet) => {
buf.set_mc_var_int(18);
deref_packet.encode(buf);
}
ContainerAckPacket(deref_packet) => {
buf.set_mc_var_int(19);
deref_packet.encode(buf);
}
ContainerClosePacket(deref_packet) => {
buf.set_mc_var_int(20);
deref_packet.encode(buf);
}
ContainerSetContentPacket(deref_packet) => {
buf.set_mc_var_int(21);
deref_packet.encode(buf);
}
ContainerSetDataPacket(deref_packet) => {
buf.set_mc_var_int(22);
deref_packet.encode(buf);
}
ContainerSetSlotPacket(deref_packet) => {
buf.set_mc_var_int(23);
deref_packet.encode(buf);
}
CooldownPacket(deref_packet) => {
buf.set_mc_var_int(24);
deref_packet.encode(buf);
}
CustomPayloadPacket(deref_packet) => {
buf.set_mc_var_int(25);
deref_packet.encode(buf);
}
CustomSoundPacket(deref_packet) => {
buf.set_mc_var_int(26);
deref_packet.encode(buf);
}
DisconnectPacket(deref_packet) => {
buf.set_mc_var_int(27);
deref_packet.encode(buf);
}
EntityEventPacket(deref_packet) => {
buf.set_mc_var_int(28);
deref_packet.encode(buf);
}
ExplodePacket(deref_packet) => {
buf.set_mc_var_int(29);
deref_packet.encode(buf);
}
ForgetLevelChunkPacket(deref_packet) => {
buf.set_mc_var_int(30);
deref_packet.encode(buf);
}
GameEventPacket(deref_packet) => {
buf.set_mc_var_int(31);
deref_packet.encode(buf);
}
HorseScreenOpenPacket(deref_packet) => {
buf.set_mc_var_int(32);
deref_packet.encode(buf);
}
KeepAlivePacket(deref_packet) => {
buf.set_mc_var_int(33);
deref_packet.encode(buf);
}
LevelChunkPacket(deref_packet) => {
buf.set_mc_var_int(34);
deref_packet.encode(buf);
}
LevelEventPacket(deref_packet) => {
buf.set_mc_var_int(35);
deref_packet.encode(buf);
}
LevelParticlesPacket(deref_packet) => {
buf.set_mc_var_int(36);
deref_packet.encode(buf);
}
LightUpdatePacket(deref_packet) => {
buf.set_mc_var_int(37);
deref_packet.encode(buf);
}
LoginPacket(deref_packet) => {
buf.set_mc_var_int(38);
deref_packet.encode(buf);
}
MapItemDataPacket(deref_packet) => {
buf.set_mc_var_int(39);
deref_packet.encode(buf);
}
MerchantOffersPacket(deref_packet) => {
buf.set_mc_var_int(40);
deref_packet.encode(buf);
}
MoveEntityPosPacket(deref_packet) => {
buf.set_mc_var_int(41);
deref_packet.encode(buf);
}
MoveEntityPosRotPacket(deref_packet) => {
buf.set_mc_var_int(42);
deref_packet.encode(buf);
}
MoveEntityRotPacket(deref_packet) => {
buf.set_mc_var_int(43);
deref_packet.encode(buf);
}
MoveEntityPacket(deref_packet) => {
buf.set_mc_var_int(44);
deref_packet.encode(buf);
}
MoveVehiclePacket(deref_packet) => {
buf.set_mc_var_int(45);
deref_packet.encode(buf);
}
OpenBookPacket(deref_packet) => {
buf.set_mc_var_int(46);
deref_packet.encode(buf);
}
OpenScreenPacket(deref_packet) => {
buf.set_mc_var_int(47);
deref_packet.encode(buf);
}
OpenSignEditorPacket(deref_packet) => {
buf.set_mc_var_int(48);
deref_packet.encode(buf);
}
PlaceGhostRecipePacket(deref_packet) => {
buf.set_mc_var_int(49);
deref_packet.encode(buf);
}
PlayerAbilitiesPacket(deref_packet) => {
buf.set_mc_var_int(50);
deref_packet.encode(buf);
}
PlayerCombatPacket(deref_packet) => {
buf.set_mc_var_int(51);
deref_packet.encode(buf);
}
PlayerInfoPacket(deref_packet) => {
buf.set_mc_var_int(52);
deref_packet.encode(buf);
}
PlayerLookAtPacket(deref_packet) => {
buf.set_mc_var_int(53);
deref_packet.encode(buf);
}
PlayerPositionPacket(deref_packet) => {
buf.set_mc_var_int(54);
deref_packet.encode(buf);
}
RecipePacket(deref_packet) => {
buf.set_mc_var_int(55);
deref_packet.encode(buf);
}
RemoveEntitiesPacket(deref_packet) => {
buf.set_mc_var_int(56);
deref_packet.encode(buf);
}
RemoveMobEffectPacket(deref_packet) => {
buf.set_mc_var_int(57);
deref_packet.encode(buf);
}
ResourcePackPacket(deref_packet) => {
buf.set_mc_var_int(58);
deref_packet.encode(buf);
}
RespawnPacket(deref_packet) => {
buf.set_mc_var_int(59);
deref_packet.encode(buf);
}
RotateHeadPacket(deref_packet) => {
buf.set_mc_var_int(60);
deref_packet.encode(buf);
}
SelectAdvancementsTabPacket(deref_packet) => {
buf.set_mc_var_int(61);
deref_packet.encode(buf);
}
SetBorderPacket(deref_packet) => {
buf.set_mc_var_int(62);
deref_packet.encode(buf);
}
SetCameraPacket(deref_packet) => {
buf.set_mc_var_int(63);
deref_packet.encode(buf);
}
SetCarriedItemPacket(deref_packet) => {
buf.set_mc_var_int(64);
deref_packet.encode(buf);
}
SetChunkCacheCenterPacket(deref_packet) => {
buf.set_mc_var_int(65);
deref_packet.encode(buf);
}
SetChunkCacheRadiusPacket(deref_packet) => {
buf.set_mc_var_int(66);
deref_packet.encode(buf);
}
SetDisplayObjectivePacket(deref_packet) => {
buf.set_mc_var_int(67);
deref_packet.encode(buf);
}
SetEntityDataPacket(deref_packet) => {
buf.set_mc_var_int(68);
deref_packet.encode(buf);
}
SetEntityLinkPacket(deref_packet) => {
buf.set_mc_var_int(69);
deref_packet.encode(buf);
}
SetEntityMotionPacket(deref_packet) => {
buf.set_mc_var_int(70);
deref_packet.encode(buf);
}
SetEquippedItemPacket(deref_packet) => {
buf.set_mc_var_int(71);
deref_packet.encode(buf);
}
SetExperiencePacket(deref_packet) => {
buf.set_mc_var_int(72);
deref_packet.encode(buf);
}
SetHealthPacket(deref_packet) => {
buf.set_mc_var_int(73);
deref_packet.encode(buf);
}
SetObjectivePacket(deref_packet) => {
buf.set_mc_var_int(74);
deref_packet.encode(buf);
}
SetPassengersPacket(deref_packet) => {
buf.set_mc_var_int(75);
deref_packet.encode(buf);
}
SetPlayerTeamPacket(deref_packet) => {
buf.set_mc_var_int(76);
deref_packet.encode(buf);
}
SetScorePacket(deref_packet) => {
buf.set_mc_var_int(77);
deref_packet.encode(buf);
}
SetSpawnPositionPacket(deref_packet) => {
buf.set_mc_var_int(78);
deref_packet.encode(buf);
}
SetTimePacket(deref_packet) => {
buf.set_mc_var_int(79);
deref_packet.encode(buf);
}
SetTitlesPacket(deref_packet) => {
buf.set_mc_var_int(80);
deref_packet.encode(buf);
}
SoundEntityPacket(deref_packet) => {
buf.set_mc_var_int(81);
deref_packet.encode(buf);
}
SoundPacket(deref_packet) => {
buf.set_mc_var_int(82);
deref_packet.encode(buf);
}
StopSoundPacket(deref_packet) => {
buf.set_mc_var_int(83);
deref_packet.encode(buf);
}
TabListPacket(deref_packet) => {
buf.set_mc_var_int(84);
deref_packet.encode(buf);
}
TagQueryPacket(deref_packet) => {
buf.set_mc_var_int(85);
deref_packet.encode(buf);
}
TakeItemEntityPacket(deref_packet) => {
buf.set_mc_var_int(86);
deref_packet.encode(buf);
}
TeleportEntityPacket(deref_packet) => {
buf.set_mc_var_int(87);
deref_packet.encode(buf);
}
UpdateAdvancementsPacket(deref_packet) => {
buf.set_mc_var_int(88);
deref_packet.encode(buf);
}
UpdateAttributesPacket(deref_packet) => {
buf.set_mc_var_int(89);
deref_packet.encode(buf);
}
UpdateMobEffectPacket(deref_packet) => {
buf.set_mc_var_int(90);
deref_packet.encode(buf);
}
UpdateRecipesPacket(deref_packet) => {
buf.set_mc_var_int(91);
deref_packet.encode(buf);
}
UpdateTagsPacket(deref_packet) => {
buf.set_mc_var_int(92);
deref_packet.encode(buf);
}
}
}
fn decode(id: i32, buf: &mut BytesMut) -> Result<GameClientbound> {
match id {
0 => Ok(GameClientbound::AddEntityPacket(AddEntityPacket::decode(
buf,
)?)),
1 => Ok(GameClientbound::AddExperienceOrbPacket(
AddExperienceOrbPacket::decode(buf)?,
)),
2 => Ok(GameClientbound::AddGlobalEntityPacket(
AddGlobalEntityPacket::decode(buf)?,
)),
3 => Ok(GameClientbound::AddMobPacket(AddMobPacket::decode(buf)?)),
4 => Ok(GameClientbound::AddPaintingPacket(
AddPaintingPacket::decode(buf)?,
)),
5 => Ok(GameClientbound::AddPlayerPacket(AddPlayerPacket::decode(
buf,
)?)),
6 => Ok(GameClientbound::AnimatePacket(AnimatePacket::decode(buf)?)),
7 => Ok(GameClientbound::AwardStatsPacket(AwardStatsPacket::decode(
buf,
)?)),
8 => Ok(GameClientbound::BlockBreakAckPacket(
BlockBreakAckPacket::decode(buf)?,
)),
9 => Ok(GameClientbound::BlockDestructionPacket(
BlockDestructionPacket::decode(buf)?,
)),
10 => Ok(GameClientbound::BlockEntityDataPacket(
BlockEntityDataPacket::decode(buf)?,
)),
11 => Ok(GameClientbound::BlockEventPacket(BlockEventPacket::decode(
buf,
)?)),
12 => Ok(GameClientbound::BlockUpdatePacket(
BlockUpdatePacket::decode(buf)?,
)),
13 => Ok(GameClientbound::BossEventPacket(BossEventPacket::decode(
buf,
)?)),
14 => Ok(GameClientbound::ChangeDifficultyPacket(
ChangeDifficultyPacket::decode(buf)?,
)),
15 => Ok(GameClientbound::ChatPacket(ChatPacket::decode(buf)?)),
16 => Ok(GameClientbound::ChunkBlocksUpdatePacket(
ChunkBlocksUpdatePacket::decode(buf)?,
)),
17 => Ok(GameClientbound::CommandSuggestionsPacket(
CommandSuggestionsPacket::decode(buf)?,
)),
18 => Ok(GameClientbound::CommandsPacket(CommandsPacket::decode(
buf,
)?)),
19 => Ok(GameClientbound::ContainerAckPacket(
ContainerAckPacket::decode(buf)?,
)),
20 => Ok(GameClientbound::ContainerClosePacket(
ContainerClosePacket::decode(buf)?,
)),
21 => Ok(GameClientbound::ContainerSetContentPacket(
ContainerSetContentPacket::decode(buf)?,
)),
22 => Ok(GameClientbound::ContainerSetDataPacket(
ContainerSetDataPacket::decode(buf)?,
)),
23 => Ok(GameClientbound::ContainerSetSlotPacket(
ContainerSetSlotPacket::decode(buf)?,
)),
24 => Ok(GameClientbound::CooldownPacket(CooldownPacket::decode(
buf,
)?)),
25 => Ok(GameClientbound::CustomPayloadPacket(
CustomPayloadPacket::decode(buf)?,
)),
26 => Ok(GameClientbound::CustomSoundPacket(
CustomSoundPacket::decode(buf)?,
)),
27 => Ok(GameClientbound::DisconnectPacket(DisconnectPacket::decode(
buf,
)?)),
28 => Ok(GameClientbound::EntityEventPacket(
EntityEventPacket::decode(buf)?,
)),
29 => Ok(GameClientbound::ExplodePacket(ExplodePacket::decode(buf)?)),
30 => Ok(GameClientbound::ForgetLevelChunkPacket(
ForgetLevelChunkPacket::decode(buf)?,
)),
31 => Ok(GameClientbound::GameEventPacket(GameEventPacket::decode(
buf,
)?)),
32 => Ok(GameClientbound::HorseScreenOpenPacket(
HorseScreenOpenPacket::decode(buf)?,
)),
33 => Ok(GameClientbound::KeepAlivePacket(KeepAlivePacket::decode(
buf,
)?)),
34 => Ok(GameClientbound::LevelChunkPacket(LevelChunkPacket::decode(
buf,
)?)),
35 => Ok(GameClientbound::LevelEventPacket(LevelEventPacket::decode(
buf,
)?)),
36 => Ok(GameClientbound::LevelParticlesPacket(
LevelParticlesPacket::decode(buf)?,
)),
37 => Ok(GameClientbound::LightUpdatePacket(
LightUpdatePacket::decode(buf)?,
)),
38 => Ok(GameClientbound::LoginPacket(LoginPacket::decode(buf)?)),
39 => Ok(GameClientbound::MapItemDataPacket(
MapItemDataPacket::decode(buf)?,
)),
40 => Ok(GameClientbound::MerchantOffersPacket(
MerchantOffersPacket::decode(buf)?,
)),
41 => Ok(GameClientbound::MoveEntityPosPacket(
MoveEntityPosPacket::decode(buf)?,
)),
42 => Ok(GameClientbound::MoveEntityPosRotPacket(
MoveEntityPosRotPacket::decode(buf)?,
)),
43 => Ok(GameClientbound::MoveEntityRotPacket(
MoveEntityRotPacket::decode(buf)?,
)),
44 => Ok(GameClientbound::MoveEntityPacket(MoveEntityPacket::decode(
buf,
)?)),
45 => Ok(GameClientbound::MoveVehiclePacket(
MoveVehiclePacket::decode(buf)?,
)),
46 => Ok(GameClientbound::OpenBookPacket(OpenBookPacket::decode(
buf,
)?)),
47 => Ok(GameClientbound::OpenScreenPacket(OpenScreenPacket::decode(
buf,
)?)),
48 => Ok(GameClientbound::OpenSignEditorPacket(
OpenSignEditorPacket::decode(buf)?,
)),
49 => Ok(GameClientbound::PlaceGhostRecipePacket(
PlaceGhostRecipePacket::decode(buf)?,
)),
50 => Ok(GameClientbound::PlayerAbilitiesPacket(
PlayerAbilitiesPacket::decode(buf)?,
)),
51 => Ok(GameClientbound::PlayerCombatPacket(
PlayerCombatPacket::decode(buf)?,
)),
52 => Ok(GameClientbound::PlayerInfoPacket(PlayerInfoPacket::decode(
buf,
)?)),
53 => Ok(GameClientbound::PlayerLookAtPacket(
PlayerLookAtPacket::decode(buf)?,
)),
54 => Ok(GameClientbound::PlayerPositionPacket(
PlayerPositionPacket::decode(buf)?,
)),
55 => Ok(GameClientbound::RecipePacket(RecipePacket::decode(buf)?)),
56 => Ok(GameClientbound::RemoveEntitiesPacket(
RemoveEntitiesPacket::decode(buf)?,
)),
57 => Ok(GameClientbound::RemoveMobEffectPacket(
RemoveMobEffectPacket::decode(buf)?,
)),
58 => Ok(GameClientbound::ResourcePackPacket(
ResourcePackPacket::decode(buf)?,
)),
59 => Ok(GameClientbound::RespawnPacket(RespawnPacket::decode(buf)?)),
60 => Ok(GameClientbound::RotateHeadPacket(RotateHeadPacket::decode(
buf,
)?)),
61 => Ok(GameClientbound::SelectAdvancementsTabPacket(
SelectAdvancementsTabPacket::decode(buf)?,
)),
62 => Ok(GameClientbound::SetBorderPacket(SetBorderPacket::decode(
buf,
)?)),
63 => Ok(GameClientbound::SetCameraPacket(SetCameraPacket::decode(
buf,
)?)),
64 => Ok(GameClientbound::SetCarriedItemPacket(
SetCarriedItemPacket::decode(buf)?,
)),
65 => Ok(GameClientbound::SetChunkCacheCenterPacket(
SetChunkCacheCenterPacket::decode(buf)?,
)),
66 => Ok(GameClientbound::SetChunkCacheRadiusPacket(
SetChunkCacheRadiusPacket::decode(buf)?,
)),
67 => Ok(GameClientbound::SetDisplayObjectivePacket(
SetDisplayObjectivePacket::decode(buf)?,
)),
68 => Ok(GameClientbound::SetEntityDataPacket(
SetEntityDataPacket::decode(buf)?,
)),
69 => Ok(GameClientbound::SetEntityLinkPacket(
SetEntityLinkPacket::decode(buf)?,
)),
70 => Ok(GameClientbound::SetEntityMotionPacket(
SetEntityMotionPacket::decode(buf)?,
)),
71 => Ok(GameClientbound::SetEquippedItemPacket(
SetEquippedItemPacket::decode(buf)?,
)),
72 => Ok(GameClientbound::SetExperiencePacket(
SetExperiencePacket::decode(buf)?,
)),
73 => Ok(GameClientbound::SetHealthPacket(SetHealthPacket::decode(
buf,
)?)),
74 => Ok(GameClientbound::SetObjectivePacket(
SetObjectivePacket::decode(buf)?,
)),
75 => Ok(GameClientbound::SetPassengersPacket(
SetPassengersPacket::decode(buf)?,
)),
76 => Ok(GameClientbound::SetPlayerTeamPacket(
SetPlayerTeamPacket::decode(buf)?,
)),
77 => Ok(GameClientbound::SetScorePacket(SetScorePacket::decode(
buf,
)?)),
78 => Ok(GameClientbound::SetSpawnPositionPacket(
SetSpawnPositionPacket::decode(buf)?,
)),
79 => Ok(GameClientbound::SetTimePacket(SetTimePacket::decode(buf)?)),
80 => Ok(GameClientbound::SetTitlesPacket(SetTitlesPacket::decode(
buf,
)?)),
81 => Ok(GameClientbound::SoundEntityPacket(
SoundEntityPacket::decode(buf)?,
)),
82 => Ok(GameClientbound::SoundPacket(SoundPacket::decode(buf)?)),
83 => Ok(GameClientbound::StopSoundPacket(StopSoundPacket::decode(
buf,
)?)),
84 => Ok(GameClientbound::TabListPacket(TabListPacket::decode(buf)?)),
85 => Ok(GameClientbound::TagQueryPacket(TagQueryPacket::decode(
buf,
)?)),
86 => Ok(GameClientbound::TakeItemEntityPacket(
TakeItemEntityPacket::decode(buf)?,
)),
87 => Ok(GameClientbound::TeleportEntityPacket(
TeleportEntityPacket::decode(buf)?,
)),
88 => Ok(GameClientbound::UpdateAdvancementsPacket(
UpdateAdvancementsPacket::decode(buf)?,
)),
89 => Ok(GameClientbound::UpdateAttributesPacket(
UpdateAttributesPacket::decode(buf)?,
)),
90 => Ok(GameClientbound::UpdateMobEffectPacket(
UpdateMobEffectPacket::decode(buf)?,
)),
91 => Ok(GameClientbound::UpdateRecipesPacket(
UpdateRecipesPacket::decode(buf)?,
)),
92 => Ok(GameClientbound::UpdateTagsPacket(UpdateTagsPacket::decode(
buf,
)?)),
_ => Err(Box::new(IoError::from(ErrorKind::InvalidData))),
}
}
}