[−][src]Trait basic_dsp::conv_types::RealImpulseResponse
A convolution function in time domain and real number space
Required methods
fn is_symmetric(&self) -> bool
Indicates whether this function is symmetric around 0 or not.
Symmetry is defined as self.calc(x) == self.calc(-x)
.
fn calc(&self, x: T) -> T
Calculates the convolution for a data point
Trait Implementations
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix3xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
[src]
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix3xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
fn convolve<B>( | [src] |
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for MatrixMxN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
[src]
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for MatrixMxN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
fn convolve<B>( | [src] |
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix2xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
[src]
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix2xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
fn convolve<B>( | [src] |
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix4xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
[src]
impl<'a, V, S, T> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for Matrix4xN<V, S, T> where
S: ToSliceMut<T>,
T: RealNumber,
V: Vector<T> + Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)>,
fn convolve<B>( | [src] |
impl<'a, S, T, N, D> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for DspVec<S, T, N, D> where
D: TimeDomain,
N: NumberSpace,
S: ToSliceMut<T>,
T: RealNumber,
DspVec<S, T, N, D>: TimeToFrequencyDomainOperations<S, T>,
DspVec<S, T, N, D>: Clone,
DspVec<S, T, N, D>: ConvolutionOps<DspVec<InlineVector<T>, T, N, D>, S, T, N, D>,
[src]
impl<'a, S, T, N, D> Convolution<'a, S, T, &'a (dyn RealImpulseResponse<T> + 'a)> for DspVec<S, T, N, D> where
D: TimeDomain,
N: NumberSpace,
S: ToSliceMut<T>,
T: RealNumber,
DspVec<S, T, N, D>: TimeToFrequencyDomainOperations<S, T>,
DspVec<S, T, N, D>: Clone,
DspVec<S, T, N, D>: ConvolutionOps<DspVec<InlineVector<T>, T, N, D>, S, T, N, D>,
Implementors
impl RealImpulseResponse<f32> for RealTimeLinearTableLookup<f32>
[src]
impl RealImpulseResponse<f32> for RealTimeLinearTableLookup<f32>
impl RealImpulseResponse<f64> for RealTimeLinearTableLookup<f64>
[src]
impl RealImpulseResponse<f64> for RealTimeLinearTableLookup<f64>
impl<T> RealImpulseResponse<T> for RaisedCosineFunction<T> where
T: RealNumber,
[src]
impl<T> RealImpulseResponse<T> for RaisedCosineFunction<T> where
T: RealNumber,
fn is_symmetric(&self) -> bool | [src] |
fn calc(&self, x: T) -> T | [src] |
impl<T> RealImpulseResponse<T> for SincFunction<T> where
T: RealNumber,
[src]
impl<T> RealImpulseResponse<T> for SincFunction<T> where
T: RealNumber,
fn is_symmetric(&self) -> bool | [src] |
fn calc(&self, x: T) -> T | [src] |