[][src]Trait bakkesmod::wrappers::unreal::VehicleSim

pub trait VehicleSim: Object {
    fn get_wheels(&self) -> RLArray<WheelWrapper> { ... }
fn get_drive_torque(&self) -> f32 { ... }
fn get_brake_torque(&self) -> f32 { ... }
fn get_stop_threshold(&self) -> f32 { ... }
fn get_idle_brake_factor(&self) -> f32 { ... }
fn get_opposite_brake_factor(&self) -> f32 { ... }
fn get_b_use_ackermann_steering(&self) -> bool { ... }
fn get_b_was_attached(&self) -> bool { ... }
fn get_output_throttle(&self) -> f32 { ... }
fn get_output_steer(&self) -> f32 { ... }
fn get_output_brake(&self) -> f32 { ... }
fn get_output_handbrake(&self) -> f32 { ... }
fn get_vehicle(&self) -> Option<VehicleWrapper> { ... }
fn get_car(&self) -> Option<CarWrapper> { ... }
fn get_steering_sensitivity(&self) -> f32 { ... } }

Provided methods

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Implementors

impl VehicleSim for VehicleSimWrapper[src]

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