fn get_ball_gravity(&self) -> f32
fn get_range(&self) -> f32
fn get_offset(&self) -> Vector
fn get_b_deactivate_on_touch(&self) -> bool
fn get_record_ball_hit_rate(&self) -> f32
fn get_last_recorded_ball_hit_time(&self) -> f32
fn get_prev_ball(&self) -> Option<BallWrapper>
fn update_visual(&self)
fn apply_forces(&self, active_time: f32)
fn pickup_end(&self)
fn pickup_start(&self)
impl GravityPickup for GravityPickupWrapper
[src]