bae_rs 0.10.0

The Broad Audio Engine presents the ability to process sounds and wav files for applications like video games and DAWs.
Documentation

Broad Audio Engine (BAE)

The Broad Audio Engine presents the ability to process sounds and wav files for applications like video games and DAWs.

For more information please see the documentation

1 Rust and C++
2 Future Expansion

1. Rust and C++

This library is programmed and maintained in parallel in both Rust and C++, and can each be found in their respective branches.

The rust crate can be found here.

SoonTM this will be split off into two different README's on the separate branches. I'm probably gonna forget to change that.

2. Future Expansion

  • Modifiers to add:
    • Pan (C++-specific)
    • Fade in/out
  • Features:
    • Side-chain (?)
    • FFT (use FFTW?)
    • Refactor to use multiple audio formats (mono, stereo, 2.1, 5.1, 7.1, etc.) (means refactoring code to output mono and transform into other format) (C++-specific)