Struct background_jobs::QueueHandle[][src]

pub struct QueueHandle { /* fields omitted */ }
Expand description

A handle to the job server, used for queuing new jobs

QueueHandle should be stored in your application’s state in order to allow all parts of your application to spawn jobs.

Implementations

Queues a job for execution

This job will be sent to the server for storage, and will execute whenever a worker for the job’s queue is free to do so.

Schedule a job for execution later

This job will be sent to the server for storage, and will execute after the specified time and when a worker for the job’s queue is free to do so.

Queues a job for recurring execution

This job will be added to it’s queue on the server once every Duration. It will be processed whenever workers are free to do so.

Return an overview of the processor’s statistics

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.