Struct aws_sdk_workmail::operation::update_mobile_device_access_rule::UpdateMobileDeviceAccessRuleInput
source · #[non_exhaustive]pub struct UpdateMobileDeviceAccessRuleInput {Show 13 fields
pub organization_id: Option<String>,
pub mobile_device_access_rule_id: Option<String>,
pub name: Option<String>,
pub description: Option<String>,
pub effect: Option<MobileDeviceAccessRuleEffect>,
pub device_types: Option<Vec<String>>,
pub not_device_types: Option<Vec<String>>,
pub device_models: Option<Vec<String>>,
pub not_device_models: Option<Vec<String>>,
pub device_operating_systems: Option<Vec<String>>,
pub not_device_operating_systems: Option<Vec<String>>,
pub device_user_agents: Option<Vec<String>>,
pub not_device_user_agents: Option<Vec<String>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.organization_id: Option<String>
The WorkMail organization under which the rule will be updated.
mobile_device_access_rule_id: Option<String>
The identifier of the rule to be updated.
name: Option<String>
The updated rule name.
description: Option<String>
The updated rule description.
effect: Option<MobileDeviceAccessRuleEffect>
The effect of the rule when it matches. Allowed values are ALLOW
or DENY
.
device_types: Option<Vec<String>>
Device types that the updated rule will match.
not_device_types: Option<Vec<String>>
Device types that the updated rule will not match. All other device types will match.
device_models: Option<Vec<String>>
Device models that the updated rule will match.
not_device_models: Option<Vec<String>>
Device models that the updated rule will not match. All other device models will match.
device_operating_systems: Option<Vec<String>>
Device operating systems that the updated rule will match.
not_device_operating_systems: Option<Vec<String>>
Device operating systems that the updated rule will not match. All other device operating systems will match.
device_user_agents: Option<Vec<String>>
User agents that the updated rule will match.
not_device_user_agents: Option<Vec<String>>
User agents that the updated rule will not match. All other user agents will match.
Implementations§
source§impl UpdateMobileDeviceAccessRuleInput
impl UpdateMobileDeviceAccessRuleInput
sourcepub fn organization_id(&self) -> Option<&str>
pub fn organization_id(&self) -> Option<&str>
The WorkMail organization under which the rule will be updated.
sourcepub fn mobile_device_access_rule_id(&self) -> Option<&str>
pub fn mobile_device_access_rule_id(&self) -> Option<&str>
The identifier of the rule to be updated.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The updated rule description.
sourcepub fn effect(&self) -> Option<&MobileDeviceAccessRuleEffect>
pub fn effect(&self) -> Option<&MobileDeviceAccessRuleEffect>
The effect of the rule when it matches. Allowed values are ALLOW
or DENY
.
sourcepub fn device_types(&self) -> &[String]
pub fn device_types(&self) -> &[String]
Device types that the updated rule will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .device_types.is_none()
.
sourcepub fn not_device_types(&self) -> &[String]
pub fn not_device_types(&self) -> &[String]
Device types that the updated rule will not match. All other device types will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .not_device_types.is_none()
.
sourcepub fn device_models(&self) -> &[String]
pub fn device_models(&self) -> &[String]
Device models that the updated rule will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .device_models.is_none()
.
sourcepub fn not_device_models(&self) -> &[String]
pub fn not_device_models(&self) -> &[String]
Device models that the updated rule will not match. All other device models will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .not_device_models.is_none()
.
sourcepub fn device_operating_systems(&self) -> &[String]
pub fn device_operating_systems(&self) -> &[String]
Device operating systems that the updated rule will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .device_operating_systems.is_none()
.
sourcepub fn not_device_operating_systems(&self) -> &[String]
pub fn not_device_operating_systems(&self) -> &[String]
Device operating systems that the updated rule will not match. All other device operating systems will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .not_device_operating_systems.is_none()
.
sourcepub fn device_user_agents(&self) -> &[String]
pub fn device_user_agents(&self) -> &[String]
User agents that the updated rule will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .device_user_agents.is_none()
.
sourcepub fn not_device_user_agents(&self) -> &[String]
pub fn not_device_user_agents(&self) -> &[String]
User agents that the updated rule will not match. All other user agents will match.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .not_device_user_agents.is_none()
.
source§impl UpdateMobileDeviceAccessRuleInput
impl UpdateMobileDeviceAccessRuleInput
sourcepub fn builder() -> UpdateMobileDeviceAccessRuleInputBuilder
pub fn builder() -> UpdateMobileDeviceAccessRuleInputBuilder
Creates a new builder-style object to manufacture UpdateMobileDeviceAccessRuleInput
.
Trait Implementations§
source§impl Clone for UpdateMobileDeviceAccessRuleInput
impl Clone for UpdateMobileDeviceAccessRuleInput
source§fn clone(&self) -> UpdateMobileDeviceAccessRuleInput
fn clone(&self) -> UpdateMobileDeviceAccessRuleInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl PartialEq for UpdateMobileDeviceAccessRuleInput
impl PartialEq for UpdateMobileDeviceAccessRuleInput
source§fn eq(&self, other: &UpdateMobileDeviceAccessRuleInput) -> bool
fn eq(&self, other: &UpdateMobileDeviceAccessRuleInput) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for UpdateMobileDeviceAccessRuleInput
Auto Trait Implementations§
impl Freeze for UpdateMobileDeviceAccessRuleInput
impl RefUnwindSafe for UpdateMobileDeviceAccessRuleInput
impl Send for UpdateMobileDeviceAccessRuleInput
impl Sync for UpdateMobileDeviceAccessRuleInput
impl Unpin for UpdateMobileDeviceAccessRuleInput
impl UnwindSafe for UpdateMobileDeviceAccessRuleInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more