pub struct UpdateServerEngineAttributesFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to UpdateServerEngineAttributes.

Updates engine-specific attributes on a specified server. The server enters the MODIFYING state when this operation is in progress. Only one update can occur at a time. You can use this command to reset a Chef server's public key (CHEF_PIVOTAL_KEY) or a Puppet server's admin password (PUPPET_ADMIN_PASSWORD).

This operation is asynchronous.

This operation can only be called for servers in HEALTHY or UNHEALTHY states. Otherwise, an InvalidStateException is raised. A ResourceNotFoundException is thrown when the server does not exist. A ValidationException is raised when parameters of the request are not valid.

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impl UpdateServerEngineAttributesFluentBuilder

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pub fn as_input(&self) -> &UpdateServerEngineAttributesInputBuilder

Access the UpdateServerEngineAttributes as a reference.

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pub async fn send( self ) -> Result<UpdateServerEngineAttributesOutput, SdkError<UpdateServerEngineAttributesError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<UpdateServerEngineAttributesOutput, UpdateServerEngineAttributesError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn server_name(self, input: impl Into<String>) -> Self

The name of the server to update.

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pub fn set_server_name(self, input: Option<String>) -> Self

The name of the server to update.

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pub fn get_server_name(&self) -> &Option<String>

The name of the server to update.

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pub fn attribute_name(self, input: impl Into<String>) -> Self

The name of the engine attribute to update.

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pub fn set_attribute_name(self, input: Option<String>) -> Self

The name of the engine attribute to update.

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pub fn get_attribute_name(&self) -> &Option<String>

The name of the engine attribute to update.

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pub fn attribute_value(self, input: impl Into<String>) -> Self

The value to set for the attribute.

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pub fn set_attribute_value(self, input: Option<String>) -> Self

The value to set for the attribute.

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pub fn get_attribute_value(&self) -> &Option<String>

The value to set for the attribute.

Trait Implementations§

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impl Clone for UpdateServerEngineAttributesFluentBuilder

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fn clone(&self) -> UpdateServerEngineAttributesFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateServerEngineAttributesFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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