#[non_exhaustive]
pub struct DashIsoImageBasedTrickPlaySettings { pub interval_cadence: Option<DashIsoIntervalCadence>, pub thumbnail_height: Option<i32>, pub thumbnail_interval: Option<f64>, pub thumbnail_width: Option<i32>, pub tile_height: Option<i32>, pub tile_width: Option<i32>, }
Expand description

Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§interval_cadence: Option<DashIsoIntervalCadence>

The cadence MediaConvert follows for generating thumbnails. If set to FOLLOW_IFRAME, MediaConvert generates thumbnails for each IDR frame in the output (matching the GOP cadence). If set to FOLLOW_CUSTOM, MediaConvert generates thumbnails according to the interval you specify in thumbnailInterval.

§thumbnail_height: Option<i32>

Height of each thumbnail within each tile image, in pixels. Leave blank to maintain aspect ratio with thumbnail width. If following the aspect ratio would lead to a total tile height greater than 4096, then the job will be rejected. Must be divisible by 2.

§thumbnail_interval: Option<f64>

Enter the interval, in seconds, that MediaConvert uses to generate thumbnails. If the interval you enter doesn’t align with the output frame rate, MediaConvert automatically rounds the interval to align with the output frame rate. For example, if the output frame rate is 29.97 frames per second and you enter 5, MediaConvert uses a 150 frame interval to generate thumbnails.

§thumbnail_width: Option<i32>

Width of each thumbnail within each tile image, in pixels. Default is 312. Must be divisible by 8.

§tile_height: Option<i32>

Number of thumbnails in each column of a tile image. Set a value between 2 and 2048. Must be divisible by 2.

§tile_width: Option<i32>

Number of thumbnails in each row of a tile image. Set a value between 1 and 512.

Implementations§

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impl DashIsoImageBasedTrickPlaySettings

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pub fn interval_cadence(&self) -> Option<&DashIsoIntervalCadence>

The cadence MediaConvert follows for generating thumbnails. If set to FOLLOW_IFRAME, MediaConvert generates thumbnails for each IDR frame in the output (matching the GOP cadence). If set to FOLLOW_CUSTOM, MediaConvert generates thumbnails according to the interval you specify in thumbnailInterval.

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pub fn thumbnail_height(&self) -> Option<i32>

Height of each thumbnail within each tile image, in pixels. Leave blank to maintain aspect ratio with thumbnail width. If following the aspect ratio would lead to a total tile height greater than 4096, then the job will be rejected. Must be divisible by 2.

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pub fn thumbnail_interval(&self) -> Option<f64>

Enter the interval, in seconds, that MediaConvert uses to generate thumbnails. If the interval you enter doesn’t align with the output frame rate, MediaConvert automatically rounds the interval to align with the output frame rate. For example, if the output frame rate is 29.97 frames per second and you enter 5, MediaConvert uses a 150 frame interval to generate thumbnails.

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pub fn thumbnail_width(&self) -> Option<i32>

Width of each thumbnail within each tile image, in pixels. Default is 312. Must be divisible by 8.

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pub fn tile_height(&self) -> Option<i32>

Number of thumbnails in each column of a tile image. Set a value between 2 and 2048. Must be divisible by 2.

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pub fn tile_width(&self) -> Option<i32>

Number of thumbnails in each row of a tile image. Set a value between 1 and 512.

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impl DashIsoImageBasedTrickPlaySettings

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pub fn builder() -> DashIsoImageBasedTrickPlaySettingsBuilder

Creates a new builder-style object to manufacture DashIsoImageBasedTrickPlaySettings.

Trait Implementations§

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impl Clone for DashIsoImageBasedTrickPlaySettings

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fn clone(&self) -> DashIsoImageBasedTrickPlaySettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DashIsoImageBasedTrickPlaySettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DashIsoImageBasedTrickPlaySettings

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fn eq(&self, other: &DashIsoImageBasedTrickPlaySettings) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DashIsoImageBasedTrickPlaySettings

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