#[non_exhaustive]pub struct HlsImageBasedTrickPlaySettingsBuilder { /* private fields */ }
Expand description
A builder for HlsImageBasedTrickPlaySettings
.
Implementations§
source§impl HlsImageBasedTrickPlaySettingsBuilder
impl HlsImageBasedTrickPlaySettingsBuilder
sourcepub fn interval_cadence(self, input: HlsIntervalCadence) -> Self
pub fn interval_cadence(self, input: HlsIntervalCadence) -> Self
The cadence MediaConvert follows for generating thumbnails. If set to FOLLOW_IFRAME, MediaConvert generates thumbnails for each IDR frame in the output (matching the GOP cadence). If set to FOLLOW_CUSTOM, MediaConvert generates thumbnails according to the interval you specify in thumbnailInterval.
sourcepub fn set_interval_cadence(self, input: Option<HlsIntervalCadence>) -> Self
pub fn set_interval_cadence(self, input: Option<HlsIntervalCadence>) -> Self
The cadence MediaConvert follows for generating thumbnails. If set to FOLLOW_IFRAME, MediaConvert generates thumbnails for each IDR frame in the output (matching the GOP cadence). If set to FOLLOW_CUSTOM, MediaConvert generates thumbnails according to the interval you specify in thumbnailInterval.
sourcepub fn get_interval_cadence(&self) -> &Option<HlsIntervalCadence>
pub fn get_interval_cadence(&self) -> &Option<HlsIntervalCadence>
The cadence MediaConvert follows for generating thumbnails. If set to FOLLOW_IFRAME, MediaConvert generates thumbnails for each IDR frame in the output (matching the GOP cadence). If set to FOLLOW_CUSTOM, MediaConvert generates thumbnails according to the interval you specify in thumbnailInterval.
sourcepub fn thumbnail_height(self, input: i32) -> Self
pub fn thumbnail_height(self, input: i32) -> Self
Height of each thumbnail within each tile image, in pixels. Leave blank to maintain aspect ratio with thumbnail width. If following the aspect ratio would lead to a total tile height greater than 4096, then the job will be rejected. Must be divisible by 2.
sourcepub fn set_thumbnail_height(self, input: Option<i32>) -> Self
pub fn set_thumbnail_height(self, input: Option<i32>) -> Self
Height of each thumbnail within each tile image, in pixels. Leave blank to maintain aspect ratio with thumbnail width. If following the aspect ratio would lead to a total tile height greater than 4096, then the job will be rejected. Must be divisible by 2.
sourcepub fn get_thumbnail_height(&self) -> &Option<i32>
pub fn get_thumbnail_height(&self) -> &Option<i32>
Height of each thumbnail within each tile image, in pixels. Leave blank to maintain aspect ratio with thumbnail width. If following the aspect ratio would lead to a total tile height greater than 4096, then the job will be rejected. Must be divisible by 2.
sourcepub fn thumbnail_interval(self, input: f64) -> Self
pub fn thumbnail_interval(self, input: f64) -> Self
Enter the interval, in seconds, that MediaConvert uses to generate thumbnails. If the interval you enter doesn’t align with the output frame rate, MediaConvert automatically rounds the interval to align with the output frame rate. For example, if the output frame rate is 29.97 frames per second and you enter 5, MediaConvert uses a 150 frame interval to generate thumbnails.
sourcepub fn set_thumbnail_interval(self, input: Option<f64>) -> Self
pub fn set_thumbnail_interval(self, input: Option<f64>) -> Self
Enter the interval, in seconds, that MediaConvert uses to generate thumbnails. If the interval you enter doesn’t align with the output frame rate, MediaConvert automatically rounds the interval to align with the output frame rate. For example, if the output frame rate is 29.97 frames per second and you enter 5, MediaConvert uses a 150 frame interval to generate thumbnails.
sourcepub fn get_thumbnail_interval(&self) -> &Option<f64>
pub fn get_thumbnail_interval(&self) -> &Option<f64>
Enter the interval, in seconds, that MediaConvert uses to generate thumbnails. If the interval you enter doesn’t align with the output frame rate, MediaConvert automatically rounds the interval to align with the output frame rate. For example, if the output frame rate is 29.97 frames per second and you enter 5, MediaConvert uses a 150 frame interval to generate thumbnails.
sourcepub fn thumbnail_width(self, input: i32) -> Self
pub fn thumbnail_width(self, input: i32) -> Self
Width of each thumbnail within each tile image, in pixels. Default is 312. Must be divisible by 8.
sourcepub fn set_thumbnail_width(self, input: Option<i32>) -> Self
pub fn set_thumbnail_width(self, input: Option<i32>) -> Self
Width of each thumbnail within each tile image, in pixels. Default is 312. Must be divisible by 8.
sourcepub fn get_thumbnail_width(&self) -> &Option<i32>
pub fn get_thumbnail_width(&self) -> &Option<i32>
Width of each thumbnail within each tile image, in pixels. Default is 312. Must be divisible by 8.
sourcepub fn tile_height(self, input: i32) -> Self
pub fn tile_height(self, input: i32) -> Self
Number of thumbnails in each column of a tile image. Set a value between 2 and 2048. Must be divisible by 2.
sourcepub fn set_tile_height(self, input: Option<i32>) -> Self
pub fn set_tile_height(self, input: Option<i32>) -> Self
Number of thumbnails in each column of a tile image. Set a value between 2 and 2048. Must be divisible by 2.
sourcepub fn get_tile_height(&self) -> &Option<i32>
pub fn get_tile_height(&self) -> &Option<i32>
Number of thumbnails in each column of a tile image. Set a value between 2 and 2048. Must be divisible by 2.
sourcepub fn tile_width(self, input: i32) -> Self
pub fn tile_width(self, input: i32) -> Self
Number of thumbnails in each row of a tile image. Set a value between 1 and 512.
sourcepub fn set_tile_width(self, input: Option<i32>) -> Self
pub fn set_tile_width(self, input: Option<i32>) -> Self
Number of thumbnails in each row of a tile image. Set a value between 1 and 512.
sourcepub fn get_tile_width(&self) -> &Option<i32>
pub fn get_tile_width(&self) -> &Option<i32>
Number of thumbnails in each row of a tile image. Set a value between 1 and 512.
sourcepub fn build(self) -> HlsImageBasedTrickPlaySettings
pub fn build(self) -> HlsImageBasedTrickPlaySettings
Consumes the builder and constructs a HlsImageBasedTrickPlaySettings
.
Trait Implementations§
source§impl Clone for HlsImageBasedTrickPlaySettingsBuilder
impl Clone for HlsImageBasedTrickPlaySettingsBuilder
source§fn clone(&self) -> HlsImageBasedTrickPlaySettingsBuilder
fn clone(&self) -> HlsImageBasedTrickPlaySettingsBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Default for HlsImageBasedTrickPlaySettingsBuilder
impl Default for HlsImageBasedTrickPlaySettingsBuilder
source§fn default() -> HlsImageBasedTrickPlaySettingsBuilder
fn default() -> HlsImageBasedTrickPlaySettingsBuilder
source§impl PartialEq for HlsImageBasedTrickPlaySettingsBuilder
impl PartialEq for HlsImageBasedTrickPlaySettingsBuilder
source§fn eq(&self, other: &HlsImageBasedTrickPlaySettingsBuilder) -> bool
fn eq(&self, other: &HlsImageBasedTrickPlaySettingsBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for HlsImageBasedTrickPlaySettingsBuilder
Auto Trait Implementations§
impl Freeze for HlsImageBasedTrickPlaySettingsBuilder
impl RefUnwindSafe for HlsImageBasedTrickPlaySettingsBuilder
impl Send for HlsImageBasedTrickPlaySettingsBuilder
impl Sync for HlsImageBasedTrickPlaySettingsBuilder
impl Unpin for HlsImageBasedTrickPlaySettingsBuilder
impl UnwindSafe for HlsImageBasedTrickPlaySettingsBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more