#[non_exhaustive]
pub struct AudioSelectorGroupBuilder { /* private fields */ }
Expand description

A builder for AudioSelectorGroup.

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impl AudioSelectorGroupBuilder

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pub fn audio_selector_names(self, input: impl Into<String>) -> Self

Appends an item to audio_selector_names.

To override the contents of this collection use set_audio_selector_names.

Name of an Audio Selector within the same input to include in the group. Audio selector names are standardized, based on their order within the input (e.g., “Audio Selector 1”). The audio selector name parameter can be repeated to add any number of audio selectors to the group.

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pub fn set_audio_selector_names(self, input: Option<Vec<String>>) -> Self

Name of an Audio Selector within the same input to include in the group. Audio selector names are standardized, based on their order within the input (e.g., “Audio Selector 1”). The audio selector name parameter can be repeated to add any number of audio selectors to the group.

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pub fn get_audio_selector_names(&self) -> &Option<Vec<String>>

Name of an Audio Selector within the same input to include in the group. Audio selector names are standardized, based on their order within the input (e.g., “Audio Selector 1”). The audio selector name parameter can be repeated to add any number of audio selectors to the group.

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pub fn build(self) -> AudioSelectorGroup

Consumes the builder and constructs a AudioSelectorGroup.

Trait Implementations§

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impl Clone for AudioSelectorGroupBuilder

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fn clone(&self) -> AudioSelectorGroupBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AudioSelectorGroupBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AudioSelectorGroupBuilder

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fn default() -> AudioSelectorGroupBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for AudioSelectorGroupBuilder

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fn eq(&self, other: &AudioSelectorGroupBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AudioSelectorGroupBuilder

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
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type Output = T

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type Error = <U as TryFrom<T>>::Error

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