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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.

/// For motion overlays that don't have a built-in frame rate, specify the frame rate of the overlay in frames per second, as a fraction. For example, specify 24 fps as 24/1. The overlay frame rate doesn't need to match the frame rate of the underlying video.
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct MotionImageInsertionFramerate {
    /// The bottom of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 1.
    pub framerate_denominator: ::std::option::Option<i32>,
    /// The top of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 24.
    pub framerate_numerator: ::std::option::Option<i32>,
}
impl MotionImageInsertionFramerate {
    /// The bottom of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 1.
    pub fn framerate_denominator(&self) -> ::std::option::Option<i32> {
        self.framerate_denominator
    }
    /// The top of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 24.
    pub fn framerate_numerator(&self) -> ::std::option::Option<i32> {
        self.framerate_numerator
    }
}
impl MotionImageInsertionFramerate {
    /// Creates a new builder-style object to manufacture [`MotionImageInsertionFramerate`](crate::types::MotionImageInsertionFramerate).
    pub fn builder() -> crate::types::builders::MotionImageInsertionFramerateBuilder {
        crate::types::builders::MotionImageInsertionFramerateBuilder::default()
    }
}

/// A builder for [`MotionImageInsertionFramerate`](crate::types::MotionImageInsertionFramerate).
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
pub struct MotionImageInsertionFramerateBuilder {
    pub(crate) framerate_denominator: ::std::option::Option<i32>,
    pub(crate) framerate_numerator: ::std::option::Option<i32>,
}
impl MotionImageInsertionFramerateBuilder {
    /// The bottom of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 1.
    pub fn framerate_denominator(mut self, input: i32) -> Self {
        self.framerate_denominator = ::std::option::Option::Some(input);
        self
    }
    /// The bottom of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 1.
    pub fn set_framerate_denominator(mut self, input: ::std::option::Option<i32>) -> Self {
        self.framerate_denominator = input;
        self
    }
    /// The bottom of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 1.
    pub fn get_framerate_denominator(&self) -> &::std::option::Option<i32> {
        &self.framerate_denominator
    }
    /// The top of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 24.
    pub fn framerate_numerator(mut self, input: i32) -> Self {
        self.framerate_numerator = ::std::option::Option::Some(input);
        self
    }
    /// The top of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 24.
    pub fn set_framerate_numerator(mut self, input: ::std::option::Option<i32>) -> Self {
        self.framerate_numerator = input;
        self
    }
    /// The top of the fraction that expresses your overlay frame rate. For example, if your frame rate is 24 fps, set this value to 24.
    pub fn get_framerate_numerator(&self) -> &::std::option::Option<i32> {
        &self.framerate_numerator
    }
    /// Consumes the builder and constructs a [`MotionImageInsertionFramerate`](crate::types::MotionImageInsertionFramerate).
    pub fn build(self) -> crate::types::MotionImageInsertionFramerate {
        crate::types::MotionImageInsertionFramerate {
            framerate_denominator: self.framerate_denominator,
            framerate_numerator: self.framerate_numerator,
        }
    }
}