Struct aws_sdk_iotevents::types::builders::EventBuilder
source · #[non_exhaustive]pub struct EventBuilder { /* private fields */ }
Expand description
A builder for Event
.
Implementations§
source§impl EventBuilder
impl EventBuilder
sourcepub fn event_name(self, input: impl Into<String>) -> Self
pub fn event_name(self, input: impl Into<String>) -> Self
The name of the event.
This field is required.sourcepub fn set_event_name(self, input: Option<String>) -> Self
pub fn set_event_name(self, input: Option<String>) -> Self
The name of the event.
sourcepub fn get_event_name(&self) -> &Option<String>
pub fn get_event_name(&self) -> &Option<String>
The name of the event.
sourcepub fn condition(self, input: impl Into<String>) -> Self
pub fn condition(self, input: impl Into<String>) -> Self
Optional. The Boolean expression that, when TRUE, causes the actions
to be performed. If not present, the actions are performed (=TRUE). If the expression result is not a Boolean value, the actions are not performed (=FALSE).
sourcepub fn set_condition(self, input: Option<String>) -> Self
pub fn set_condition(self, input: Option<String>) -> Self
Optional. The Boolean expression that, when TRUE, causes the actions
to be performed. If not present, the actions are performed (=TRUE). If the expression result is not a Boolean value, the actions are not performed (=FALSE).
sourcepub fn get_condition(&self) -> &Option<String>
pub fn get_condition(&self) -> &Option<String>
Optional. The Boolean expression that, when TRUE, causes the actions
to be performed. If not present, the actions are performed (=TRUE). If the expression result is not a Boolean value, the actions are not performed (=FALSE).
sourcepub fn actions(self, input: Action) -> Self
pub fn actions(self, input: Action) -> Self
Appends an item to actions
.
To override the contents of this collection use set_actions
.
The actions to be performed.
sourcepub fn set_actions(self, input: Option<Vec<Action>>) -> Self
pub fn set_actions(self, input: Option<Vec<Action>>) -> Self
The actions to be performed.
sourcepub fn get_actions(&self) -> &Option<Vec<Action>>
pub fn get_actions(&self) -> &Option<Vec<Action>>
The actions to be performed.
Trait Implementations§
source§impl Clone for EventBuilder
impl Clone for EventBuilder
source§fn clone(&self) -> EventBuilder
fn clone(&self) -> EventBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for EventBuilder
impl Debug for EventBuilder
source§impl Default for EventBuilder
impl Default for EventBuilder
source§fn default() -> EventBuilder
fn default() -> EventBuilder
source§impl PartialEq for EventBuilder
impl PartialEq for EventBuilder
source§fn eq(&self, other: &EventBuilder) -> bool
fn eq(&self, other: &EventBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for EventBuilder
Auto Trait Implementations§
impl Freeze for EventBuilder
impl RefUnwindSafe for EventBuilder
impl Send for EventBuilder
impl Sync for EventBuilder
impl Unpin for EventBuilder
impl UnwindSafe for EventBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more