1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::types::_script::Script;

pub use crate::types::_s3_location::S3Location;

pub use crate::types::_runtime_configuration::RuntimeConfiguration;

pub use crate::types::_server_process::ServerProcess;

pub use crate::types::_matchmaking_configuration::MatchmakingConfiguration;

pub use crate::types::_flex_match_mode::FlexMatchMode;

pub use crate::types::_backfill_mode::BackfillMode;

pub use crate::types::_game_property::GameProperty;

pub use crate::types::_game_session_queue::GameSessionQueue;

pub use crate::types::_priority_configuration::PriorityConfiguration;

pub use crate::types::_priority_type::PriorityType;

pub use crate::types::_filter_configuration::FilterConfiguration;

pub use crate::types::_game_session_queue_destination::GameSessionQueueDestination;

pub use crate::types::_player_latency_policy::PlayerLatencyPolicy;

pub use crate::types::_game_session::GameSession;

pub use crate::types::_player_session_creation_policy::PlayerSessionCreationPolicy;

pub use crate::types::_game_session_status_reason::GameSessionStatusReason;

pub use crate::types::_game_session_status::GameSessionStatus;

pub use crate::types::_protection_policy::ProtectionPolicy;

pub use crate::types::_game_server_group::GameServerGroup;

pub use crate::types::_game_server_group_action::GameServerGroupAction;

pub use crate::types::_game_server_group_status::GameServerGroupStatus;

pub use crate::types::_game_server_protection_policy::GameServerProtectionPolicy;

pub use crate::types::_balancing_strategy::BalancingStrategy;

pub use crate::types::_instance_definition::InstanceDefinition;

pub use crate::types::_game_server_group_instance_type::GameServerGroupInstanceType;

pub use crate::types::_game_server::GameServer;

pub use crate::types::_game_server_utilization_status::GameServerUtilizationStatus;

pub use crate::types::_game_server_claim_status::GameServerClaimStatus;

pub use crate::types::_game_server_health_check::GameServerHealthCheck;

pub use crate::types::_ip_permission::IpPermission;

pub use crate::types::_ip_protocol::IpProtocol;

pub use crate::types::_anywhere_configuration::AnywhereConfiguration;

pub use crate::types::_resource_creation_limit_policy::ResourceCreationLimitPolicy;

pub use crate::types::_build::Build;

pub use crate::types::_operating_system::OperatingSystem;

pub use crate::types::_build_status::BuildStatus;

pub use crate::types::_alias::Alias;

pub use crate::types::_routing_strategy::RoutingStrategy;

pub use crate::types::_routing_strategy_type::RoutingStrategyType;

pub use crate::types::_tag::Tag;

pub use crate::types::_game_session_placement::GameSessionPlacement;

pub use crate::types::_placed_player_session::PlacedPlayerSession;

pub use crate::types::_player_latency::PlayerLatency;

pub use crate::types::_game_session_placement_state::GameSessionPlacementState;

pub use crate::types::_fleet_action::FleetAction;

pub use crate::types::_matchmaking_ticket::MatchmakingTicket;

pub use crate::types::_game_session_connection_info::GameSessionConnectionInfo;

pub use crate::types::_matched_player_session::MatchedPlayerSession;

pub use crate::types::_player::Player;

pub use crate::types::_attribute_value::AttributeValue;

pub use crate::types::_matchmaking_configuration_status::MatchmakingConfigurationStatus;

pub use crate::types::_desired_player_session::DesiredPlayerSession;

pub use crate::types::_aws_credentials::AwsCredentials;

pub use crate::types::_compute::Compute;

pub use crate::types::_container_attributes::ContainerAttributes;

pub use crate::types::_container_port_mapping::ContainerPortMapping;

pub use crate::types::_ec2_instance_type::Ec2InstanceType;

pub use crate::types::_compute_status::ComputeStatus;

pub use crate::types::_target_configuration::TargetConfiguration;

pub use crate::types::_policy_type::PolicyType;

pub use crate::types::_metric_name::MetricName;

pub use crate::types::_comparison_operator_type::ComparisonOperatorType;

pub use crate::types::_scaling_adjustment_type::ScalingAdjustmentType;

pub use crate::types::_location_model::LocationModel;

pub use crate::types::_location_filter::LocationFilter;

pub use crate::types::_sort_order::SortOrder;

pub use crate::types::_container_group_definition::ContainerGroupDefinition;

pub use crate::types::_container_group_definition_status::ContainerGroupDefinitionStatus;

pub use crate::types::_container_definition::ContainerDefinition;

pub use crate::types::_container_dependency::ContainerDependency;

pub use crate::types::_container_dependency_condition::ContainerDependencyCondition;

pub use crate::types::_container_environment::ContainerEnvironment;

pub use crate::types::_container_health_check::ContainerHealthCheck;

pub use crate::types::_container_port_configuration::ContainerPortConfiguration;

pub use crate::types::_container_port_range::ContainerPortRange;

pub use crate::types::_container_memory_limits::ContainerMemoryLimits;

pub use crate::types::_container_scheduling_strategy::ContainerSchedulingStrategy;

pub use crate::types::_container_operating_system::ContainerOperatingSystem;

pub use crate::types::_instance_access::InstanceAccess;

pub use crate::types::_instance_credentials::InstanceCredentials;

pub use crate::types::_vpc_peering_connection::VpcPeeringConnection;

pub use crate::types::_vpc_peering_connection_status::VpcPeeringConnectionStatus;

pub use crate::types::_vpc_peering_authorization::VpcPeeringAuthorization;

pub use crate::types::_scaling_policy::ScalingPolicy;

pub use crate::types::_location_update_status::LocationUpdateStatus;

pub use crate::types::_scaling_status_type::ScalingStatusType;

pub use crate::types::_player_session::PlayerSession;

pub use crate::types::_player_session_status::PlayerSessionStatus;

pub use crate::types::_matchmaking_rule_set::MatchmakingRuleSet;

pub use crate::types::_instance::Instance;

pub use crate::types::_instance_status::InstanceStatus;

pub use crate::types::_game_session_detail::GameSessionDetail;

pub use crate::types::_game_server_instance::GameServerInstance;

pub use crate::types::_game_server_instance_status::GameServerInstanceStatus;

pub use crate::types::_fleet_utilization::FleetUtilization;

pub use crate::types::_fleet_capacity::FleetCapacity;

pub use crate::types::_replica_container_group_counts::ReplicaContainerGroupCounts;

pub use crate::types::_ec2_instance_counts::Ec2InstanceCounts;

pub use crate::types::_location_attributes::LocationAttributes;

pub use crate::types::_location_state::LocationState;

pub use crate::types::_fleet_status::FleetStatus;

pub use crate::types::_event::Event;

pub use crate::types::_event_code::EventCode;

pub use crate::types::_fleet_attributes::FleetAttributes;

pub use crate::types::_container_groups_attributes::ContainerGroupsAttributes;

pub use crate::types::_container_groups_per_instance::ContainerGroupsPerInstance;

pub use crate::types::_connection_port_range::ConnectionPortRange;

pub use crate::types::_container_group_definition_property::ContainerGroupDefinitionProperty;

pub use crate::types::_instance_role_credentials_provider::InstanceRoleCredentialsProvider;

pub use crate::types::_compute_type::ComputeType;

pub use crate::types::_certificate_configuration::CertificateConfiguration;

pub use crate::types::_certificate_type::CertificateType;

pub use crate::types::_fleet_type::FleetType;

pub use crate::types::_ec2_instance_limit::Ec2InstanceLimit;

pub use crate::types::_game_server_group_delete_option::GameServerGroupDeleteOption;

pub use crate::types::_game_server_group_auto_scaling_policy::GameServerGroupAutoScalingPolicy;

pub use crate::types::_target_tracking_configuration::TargetTrackingConfiguration;

pub use crate::types::_launch_template_specification::LaunchTemplateSpecification;

pub use crate::types::_location_configuration::LocationConfiguration;

pub use crate::types::_container_groups_configuration::ContainerGroupsConfiguration;

pub use crate::types::_container_definition_input::ContainerDefinitionInput;

pub use crate::types::_claim_filter_option::ClaimFilterOption;

pub use crate::types::_filter_instance_status::FilterInstanceStatus;

pub use crate::types::_acceptance_type::AcceptanceType;

mod _acceptance_type;

mod _alias;

mod _anywhere_configuration;

mod _attribute_value;

mod _aws_credentials;

mod _backfill_mode;

mod _balancing_strategy;

mod _build;

mod _build_status;

mod _certificate_configuration;

mod _certificate_type;

mod _claim_filter_option;

mod _comparison_operator_type;

mod _compute;

mod _compute_status;

mod _compute_type;

mod _connection_port_range;

mod _container_attributes;

mod _container_definition;

mod _container_definition_input;

mod _container_dependency;

mod _container_dependency_condition;

mod _container_environment;

mod _container_group_definition;

mod _container_group_definition_property;

mod _container_group_definition_status;

mod _container_groups_attributes;

mod _container_groups_configuration;

mod _container_groups_per_instance;

mod _container_health_check;

mod _container_memory_limits;

mod _container_operating_system;

mod _container_port_configuration;

mod _container_port_mapping;

mod _container_port_range;

mod _container_scheduling_strategy;

mod _desired_player_session;

mod _ec2_instance_counts;

mod _ec2_instance_limit;

mod _ec2_instance_type;

mod _event;

mod _event_code;

mod _filter_configuration;

mod _filter_instance_status;

mod _fleet_action;

mod _fleet_attributes;

mod _fleet_capacity;

mod _fleet_status;

mod _fleet_type;

mod _fleet_utilization;

mod _flex_match_mode;

mod _game_property;

mod _game_server;

mod _game_server_claim_status;

mod _game_server_group;

mod _game_server_group_action;

mod _game_server_group_auto_scaling_policy;

mod _game_server_group_delete_option;

mod _game_server_group_instance_type;

mod _game_server_group_status;

mod _game_server_health_check;

mod _game_server_instance;

mod _game_server_instance_status;

mod _game_server_protection_policy;

mod _game_server_utilization_status;

mod _game_session;

mod _game_session_connection_info;

mod _game_session_detail;

mod _game_session_placement;

mod _game_session_placement_state;

mod _game_session_queue;

mod _game_session_queue_destination;

mod _game_session_status;

mod _game_session_status_reason;

mod _instance;

mod _instance_access;

mod _instance_credentials;

mod _instance_definition;

mod _instance_role_credentials_provider;

mod _instance_status;

mod _ip_permission;

mod _ip_protocol;

mod _launch_template_specification;

mod _location_attributes;

mod _location_configuration;

mod _location_filter;

mod _location_model;

mod _location_state;

mod _location_update_status;

mod _matched_player_session;

mod _matchmaking_configuration;

mod _matchmaking_configuration_status;

mod _matchmaking_rule_set;

mod _matchmaking_ticket;

mod _metric_name;

mod _operating_system;

mod _placed_player_session;

mod _player;

mod _player_latency;

mod _player_latency_policy;

mod _player_session;

mod _player_session_creation_policy;

mod _player_session_status;

mod _policy_type;

mod _priority_configuration;

mod _priority_type;

mod _protection_policy;

mod _replica_container_group_counts;

mod _resource_creation_limit_policy;

mod _routing_strategy;

mod _routing_strategy_type;

mod _runtime_configuration;

mod _s3_location;

mod _scaling_adjustment_type;

mod _scaling_policy;

mod _scaling_status_type;

mod _script;

mod _server_process;

mod _sort_order;

mod _tag;

mod _target_configuration;

mod _target_tracking_configuration;

mod _vpc_peering_authorization;

mod _vpc_peering_connection;

mod _vpc_peering_connection_status;

/// Builders
pub mod builders;

/// Error types that Amazon GameLift can respond with.
pub mod error;