Struct aws_sdk_gamelift::types::TargetConfiguration
source · #[non_exhaustive]pub struct TargetConfiguration {
pub target_value: Option<f64>,
}
Expand description
Settings for a target-based scaling policy. A target-based policy tracks a particular fleet metric specifies a target value for the metric. As player usage changes, the policy triggers Amazon GameLift to adjust capacity so that the metric returns to the target value. The target configuration specifies settings as needed for the target based policy, including the target value.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.target_value: Option<f64>
Desired value to use with a target-based scaling policy. The value must be relevant for whatever metric the scaling policy is using. For example, in a policy using the metric PercentAvailableGameSessions, the target value should be the preferred size of the fleet's buffer (the percent of capacity that should be idle and ready for new game sessions).
Implementations§
source§impl TargetConfiguration
impl TargetConfiguration
sourcepub fn target_value(&self) -> Option<f64>
pub fn target_value(&self) -> Option<f64>
Desired value to use with a target-based scaling policy. The value must be relevant for whatever metric the scaling policy is using. For example, in a policy using the metric PercentAvailableGameSessions, the target value should be the preferred size of the fleet's buffer (the percent of capacity that should be idle and ready for new game sessions).
source§impl TargetConfiguration
impl TargetConfiguration
sourcepub fn builder() -> TargetConfigurationBuilder
pub fn builder() -> TargetConfigurationBuilder
Creates a new builder-style object to manufacture TargetConfiguration
.
Trait Implementations§
source§impl Clone for TargetConfiguration
impl Clone for TargetConfiguration
source§fn clone(&self) -> TargetConfiguration
fn clone(&self) -> TargetConfiguration
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for TargetConfiguration
impl Debug for TargetConfiguration
source§impl PartialEq for TargetConfiguration
impl PartialEq for TargetConfiguration
source§fn eq(&self, other: &TargetConfiguration) -> bool
fn eq(&self, other: &TargetConfiguration) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for TargetConfiguration
Auto Trait Implementations§
impl Freeze for TargetConfiguration
impl RefUnwindSafe for TargetConfiguration
impl Send for TargetConfiguration
impl Sync for TargetConfiguration
impl Unpin for TargetConfiguration
impl UnwindSafe for TargetConfiguration
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more