Struct aws_sdk_gamelift::types::IpPermission

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#[non_exhaustive]
pub struct IpPermission { pub from_port: Option<i32>, pub to_port: Option<i32>, pub ip_range: Option<String>, pub protocol: Option<IpProtocol>, }
Expand description

A range of IP addresses and port settings that allow inbound traffic to connect to processes on an instance in a fleet. Processes are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. For container fleets, the port settings must use the same port numbers as the fleet's connection ports.

For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§from_port: Option<i32>

A starting value for a range of allowed port numbers.

For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

For fleets using Windows builds, only ports 1026-60000 are valid.

§to_port: Option<i32>

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.

For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

For fleets using Windows builds, only ports 1026-60000 are valid.

§ip_range: Option<String>

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".

§protocol: Option<IpProtocol>

The network communication protocol used by the fleet.

Implementations§

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impl IpPermission

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pub fn from_port(&self) -> Option<i32>

A starting value for a range of allowed port numbers.

For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

For fleets using Windows builds, only ports 1026-60000 are valid.

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pub fn to_port(&self) -> Option<i32>

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.

For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

For fleets using Windows builds, only ports 1026-60000 are valid.

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pub fn ip_range(&self) -> Option<&str>

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".

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pub fn protocol(&self) -> Option<&IpProtocol>

The network communication protocol used by the fleet.

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impl IpPermission

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pub fn builder() -> IpPermissionBuilder

Creates a new builder-style object to manufacture IpPermission.

Trait Implementations§

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impl Clone for IpPermission

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fn clone(&self) -> IpPermission

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IpPermission

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for IpPermission

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fn eq(&self, other: &IpPermission) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for IpPermission

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impl<T> Any for T
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Gets the TypeId of self. Read more
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