Struct aws_sdk_gamelift::types::InstanceDefinition
source · #[non_exhaustive]pub struct InstanceDefinition {
pub instance_type: Option<GameServerGroupInstanceType>,
pub weighted_capacity: Option<String>,
}
Expand description
This data type is used with the Amazon GameLift FleetIQ and game server groups.
An allowed instance type for a game server group. All game server groups must have at least two instance types defined for it. Amazon GameLift FleetIQ periodically evaluates each defined instance type for viability. It then updates the Auto Scaling group with the list of viable instance types.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.instance_type: Option<GameServerGroupInstanceType>
An Amazon EC2 instance type designation.
weighted_capacity: Option<String>
Instance weighting that indicates how much this instance type contributes to the total capacity of a game server group. Instance weights are used by Amazon GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify the most cost-effective options. For detailed information on weighting instance capacity, see Instance Weighting in the Amazon Elastic Compute Cloud Auto Scaling User Guide. Default value is "1".
Implementations§
source§impl InstanceDefinition
impl InstanceDefinition
sourcepub fn instance_type(&self) -> Option<&GameServerGroupInstanceType>
pub fn instance_type(&self) -> Option<&GameServerGroupInstanceType>
An Amazon EC2 instance type designation.
sourcepub fn weighted_capacity(&self) -> Option<&str>
pub fn weighted_capacity(&self) -> Option<&str>
Instance weighting that indicates how much this instance type contributes to the total capacity of a game server group. Instance weights are used by Amazon GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify the most cost-effective options. For detailed information on weighting instance capacity, see Instance Weighting in the Amazon Elastic Compute Cloud Auto Scaling User Guide. Default value is "1".
source§impl InstanceDefinition
impl InstanceDefinition
sourcepub fn builder() -> InstanceDefinitionBuilder
pub fn builder() -> InstanceDefinitionBuilder
Creates a new builder-style object to manufacture InstanceDefinition
.
Trait Implementations§
source§impl Clone for InstanceDefinition
impl Clone for InstanceDefinition
source§fn clone(&self) -> InstanceDefinition
fn clone(&self) -> InstanceDefinition
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for InstanceDefinition
impl Debug for InstanceDefinition
source§impl PartialEq for InstanceDefinition
impl PartialEq for InstanceDefinition
source§fn eq(&self, other: &InstanceDefinition) -> bool
fn eq(&self, other: &InstanceDefinition) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for InstanceDefinition
Auto Trait Implementations§
impl Freeze for InstanceDefinition
impl RefUnwindSafe for InstanceDefinition
impl Send for InstanceDefinition
impl Sync for InstanceDefinition
impl Unpin for InstanceDefinition
impl UnwindSafe for InstanceDefinition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more