Struct aws_sdk_gamelift::types::FilterConfiguration
source · #[non_exhaustive]pub struct FilterConfiguration {
pub allowed_locations: Option<Vec<String>>,
}
Expand description
A list of fleet locations where a game session queue can place new game sessions. You can use a filter to temporarily turn off placements for specific locations. For queues that have multi-location fleets, you can use a filter configuration allow placement with some, but not all of these locations.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.allowed_locations: Option<Vec<String>>
A list of locations to allow game session placement in, in the form of Amazon Web Services Region codes such as us-west-2
.
Implementations§
source§impl FilterConfiguration
impl FilterConfiguration
sourcepub fn allowed_locations(&self) -> &[String]
pub fn allowed_locations(&self) -> &[String]
A list of locations to allow game session placement in, in the form of Amazon Web Services Region codes such as us-west-2
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .allowed_locations.is_none()
.
source§impl FilterConfiguration
impl FilterConfiguration
sourcepub fn builder() -> FilterConfigurationBuilder
pub fn builder() -> FilterConfigurationBuilder
Creates a new builder-style object to manufacture FilterConfiguration
.
Trait Implementations§
source§impl Clone for FilterConfiguration
impl Clone for FilterConfiguration
source§fn clone(&self) -> FilterConfiguration
fn clone(&self) -> FilterConfiguration
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for FilterConfiguration
impl Debug for FilterConfiguration
source§impl PartialEq for FilterConfiguration
impl PartialEq for FilterConfiguration
source§fn eq(&self, other: &FilterConfiguration) -> bool
fn eq(&self, other: &FilterConfiguration) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for FilterConfiguration
Auto Trait Implementations§
impl Freeze for FilterConfiguration
impl RefUnwindSafe for FilterConfiguration
impl Send for FilterConfiguration
impl Sync for FilterConfiguration
impl Unpin for FilterConfiguration
impl UnwindSafe for FilterConfiguration
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more