Struct aws_sdk_gamelift::types::Ec2InstanceLimit
source · #[non_exhaustive]pub struct Ec2InstanceLimit {
pub ec2_instance_type: Option<Ec2InstanceType>,
pub current_instances: Option<i32>,
pub instance_limit: Option<i32>,
pub location: Option<String>,
}
Expand description
The Amazon GameLift service limits for an Amazon EC2 instance type and current utilization. Amazon GameLift allows Amazon Web Services accounts a maximum number of instances, per instance type, per Amazon Web Services Region or location, for use with Amazon GameLift. You can request an limit increase for your account by using the Service limits page in the Amazon GameLift console.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.ec2_instance_type: Option<Ec2InstanceType>
The name of an Amazon EC2 instance type. See Amazon Elastic Compute Cloud Instance Types for detailed descriptions.
current_instances: Option<i32>
The number of instances for the specified type and location that are currently being used by the Amazon Web Services account.
instance_limit: Option<i32>
The number of instances that is allowed for the specified instance type and location.
location: Option<String>
An Amazon Web Services Region code, such as us-west-2
.
Implementations§
source§impl Ec2InstanceLimit
impl Ec2InstanceLimit
sourcepub fn ec2_instance_type(&self) -> Option<&Ec2InstanceType>
pub fn ec2_instance_type(&self) -> Option<&Ec2InstanceType>
The name of an Amazon EC2 instance type. See Amazon Elastic Compute Cloud Instance Types for detailed descriptions.
sourcepub fn current_instances(&self) -> Option<i32>
pub fn current_instances(&self) -> Option<i32>
The number of instances for the specified type and location that are currently being used by the Amazon Web Services account.
sourcepub fn instance_limit(&self) -> Option<i32>
pub fn instance_limit(&self) -> Option<i32>
The number of instances that is allowed for the specified instance type and location.
source§impl Ec2InstanceLimit
impl Ec2InstanceLimit
sourcepub fn builder() -> Ec2InstanceLimitBuilder
pub fn builder() -> Ec2InstanceLimitBuilder
Creates a new builder-style object to manufacture Ec2InstanceLimit
.
Trait Implementations§
source§impl Clone for Ec2InstanceLimit
impl Clone for Ec2InstanceLimit
source§fn clone(&self) -> Ec2InstanceLimit
fn clone(&self) -> Ec2InstanceLimit
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for Ec2InstanceLimit
impl Debug for Ec2InstanceLimit
source§impl PartialEq for Ec2InstanceLimit
impl PartialEq for Ec2InstanceLimit
source§fn eq(&self, other: &Ec2InstanceLimit) -> bool
fn eq(&self, other: &Ec2InstanceLimit) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for Ec2InstanceLimit
Auto Trait Implementations§
impl Freeze for Ec2InstanceLimit
impl RefUnwindSafe for Ec2InstanceLimit
impl Send for Ec2InstanceLimit
impl Sync for Ec2InstanceLimit
impl Unpin for Ec2InstanceLimit
impl UnwindSafe for Ec2InstanceLimit
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more