Struct aws_sdk_gamelift::types::ConnectionPortRange

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#[non_exhaustive]
pub struct ConnectionPortRange { pub from_port: Option<i32>, pub to_port: Option<i32>, }
Expand description

This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.

The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.

Part of: ContainerGroupsConfiguration, ContainerGroupsAttributes

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§from_port: Option<i32>

Starting value for the port range.

§to_port: Option<i32>

Ending value for the port. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.

Implementations§

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impl ConnectionPortRange

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pub fn from_port(&self) -> Option<i32>

Starting value for the port range.

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pub fn to_port(&self) -> Option<i32>

Ending value for the port. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.

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impl ConnectionPortRange

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pub fn builder() -> ConnectionPortRangeBuilder

Creates a new builder-style object to manufacture ConnectionPortRange.

Trait Implementations§

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impl Clone for ConnectionPortRange

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fn clone(&self) -> ConnectionPortRange

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConnectionPortRange

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ConnectionPortRange

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fn eq(&self, other: &ConnectionPortRange) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ConnectionPortRange

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impl<T> Any for T
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Gets the TypeId of self. Read more
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