Struct aws_sdk_gamelift::output::DescribeFleetLocationAttributesOutput [−][src]
#[non_exhaustive]pub struct DescribeFleetLocationAttributesOutput {
pub fleet_id: Option<String>,
pub fleet_arn: Option<String>,
pub location_attributes: Option<Vec<LocationAttributes>>,
pub next_token: Option<String>,
}
Expand description
Represents the returned data in response to a request operation.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.fleet_id: Option<String>
A unique identifier for the fleet that location attributes were requested for.
fleet_arn: Option<String>
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
location_attributes: Option<Vec<LocationAttributes>>
Location-specific information on the requested fleet's remote locations.
next_token: Option<String>
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Implementations
A unique identifier for the fleet that location attributes were requested for.
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
Location-specific information on the requested fleet's remote locations.
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Creates a new builder-style object to manufacture DescribeFleetLocationAttributesOutput
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
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