Struct aws_sdk_gamelift::input::update_game_session_input::Builder [−][src]
#[non_exhaustive]pub struct Builder { /* fields omitted */ }
Expand description
A builder for UpdateGameSessionInput
Implementations
A unique identifier for the game session to update.
A unique identifier for the game session to update.
The maximum number of players that can be connected simultaneously to the game session.
The maximum number of players that can be connected simultaneously to the game session.
A descriptive label that is associated with a game session. Session names do not need to be unique.
A descriptive label that is associated with a game session. Session names do not need to be unique.
A policy that determines whether the game session is accepting new players.
pub fn set_player_session_creation_policy(
self,
input: Option<PlayerSessionCreationPolicy>
) -> Self
pub fn set_player_session_creation_policy(
self,
input: Option<PlayerSessionCreationPolicy>
) -> Self
A policy that determines whether the game session is accepting new players.
Game session protection policy to apply to this game session only.
-
NoProtection -- The game session can be terminated during a scale-down event.
-
FullProtection -- If the game session is in an
ACTIVE
status, it cannot be terminated during a scale-down event.
Game session protection policy to apply to this game session only.
-
NoProtection -- The game session can be terminated during a scale-down event.
-
FullProtection -- If the game session is in an
ACTIVE
status, it cannot be terminated during a scale-down event.
Consumes the builder and constructs a UpdateGameSessionInput
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Builder
impl UnwindSafe for Builder
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more