Struct aws_sdk_gamelift::input::update_game_session_input::Builder[][src]

#[non_exhaustive]
pub struct Builder { /* fields omitted */ }
Expand description

A builder for UpdateGameSessionInput

Implementations

A unique identifier for the game session to update.

A unique identifier for the game session to update.

The maximum number of players that can be connected simultaneously to the game session.

The maximum number of players that can be connected simultaneously to the game session.

A descriptive label that is associated with a game session. Session names do not need to be unique.

A descriptive label that is associated with a game session. Session names do not need to be unique.

A policy that determines whether the game session is accepting new players.

A policy that determines whether the game session is accepting new players.

Game session protection policy to apply to this game session only.

  • NoProtection -- The game session can be terminated during a scale-down event.

  • FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Game session protection policy to apply to this game session only.

  • NoProtection -- The game session can be terminated during a scale-down event.

  • FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Consumes the builder and constructs a UpdateGameSessionInput

Trait Implementations

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