Struct aws_sdk_gamelift::input::SuspendGameServerGroupInput [−][src]
#[non_exhaustive]pub struct SuspendGameServerGroupInput {
pub game_server_group_name: Option<String>,
pub suspend_actions: Option<Vec<GameServerGroupAction>>,
}
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.game_server_group_name: Option<String>
A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
suspend_actions: Option<Vec<GameServerGroupAction>>
The activity to suspend for this game server group.
Implementations
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<SuspendGameServerGroup, AwsErrorRetryPolicy>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<SuspendGameServerGroup, AwsErrorRetryPolicy>, BuildError>
Consumes the builder and constructs an Operation<SuspendGameServerGroup
>
Creates a new builder-style object to manufacture SuspendGameServerGroupInput
A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
The activity to suspend for this game server group.
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for SuspendGameServerGroupInput
impl Send for SuspendGameServerGroupInput
impl Sync for SuspendGameServerGroupInput
impl Unpin for SuspendGameServerGroupInput
impl UnwindSafe for SuspendGameServerGroupInput
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more