Struct aws_sdk_gamelift::error::CreatePlayerSessionsError [−][src]
#[non_exhaustive]pub struct CreatePlayerSessionsError {
pub kind: CreatePlayerSessionsErrorKind,
// some fields omitted
}
Expand description
Error type for the CreatePlayerSessions
operation.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.kind: CreatePlayerSessionsErrorKind
Kind of error that occurred.
Implementations
Creates a new CreatePlayerSessionsError
.
Creates the CreatePlayerSessionsError::Unhandled
variant from any error type.
Creates the CreatePlayerSessionsError::Unhandled
variant from a aws_smithy_types::Error
.
Returns error metadata, which includes the error code, message, request ID, and potentially additional information.
Returns the request ID if it’s available.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::GameSessionFullException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::InternalServiceException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::InvalidGameSessionStatusException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::InvalidRequestException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::NotFoundException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::TerminalRoutingStrategyException
.
Returns true
if the error kind is CreatePlayerSessionsErrorKind::UnauthorizedException
.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for CreatePlayerSessionsError
impl Send for CreatePlayerSessionsError
impl Sync for CreatePlayerSessionsError
impl Unpin for CreatePlayerSessionsError
impl !UnwindSafe for CreatePlayerSessionsError
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more