Struct aws_sdk_gamelift::client::fluent_builders::TagResource [−][src]
pub struct TagResource<C = DynConnector, M = DefaultMiddleware, R = Standard> { /* fields omitted */ }
Expand description
Fluent builder constructing a request to TagResource
.
Assigns a tag to a GameLift resource. AWS resource tags provide an additional management tool set. You can use tags to organize resources, create IAM permissions policies to manage access to groups of resources, customize AWS cost breakdowns, etc. This operation handles the permissions necessary to manage tags for the following GameLift resource types:
-
Build
-
Script
-
Fleet
-
Alias
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GameSessionQueue
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MatchmakingConfiguration
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MatchmakingRuleSet
To add a tag to a resource, specify the unique ARN value for the resource and provide a tag list containing one or more tags. The operation succeeds even if the list includes tags that are already assigned to the specified resource.
Learn more
Tagging AWS Resources in the AWS General Reference
Related actions
TagResource | UntagResource | ListTagsForResource | All APIs by task
Implementations
impl<C, M, R> TagResource<C, M, R> where
C: SmithyConnector,
M: SmithyMiddleware<C>,
R: NewRequestPolicy,
impl<C, M, R> TagResource<C, M, R> where
C: SmithyConnector,
M: SmithyMiddleware<C>,
R: NewRequestPolicy,
pub async fn send(self) -> Result<TagResourceOutput, SdkError<TagResourceError>> where
R::Policy: SmithyRetryPolicy<TagResourceInputOperationOutputAlias, TagResourceOutput, TagResourceError, TagResourceInputOperationRetryAlias>,
pub async fn send(self) -> Result<TagResourceOutput, SdkError<TagResourceError>> where
R::Policy: SmithyRetryPolicy<TagResourceInputOperationOutputAlias, TagResourceOutput, TagResourceError, TagResourceInputOperationRetryAlias>,
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
The Amazon Resource Name (ARN) that is assigned to and uniquely identifies the GameLift resource that you want to assign tags to. GameLift resource ARNs are included in the data object for the resource, which can be retrieved by calling a List or Describe operation for the resource type.
The Amazon Resource Name (ARN) that is assigned to and uniquely identifies the GameLift resource that you want to assign tags to. GameLift resource ARNs are included in the data object for the resource, which can be retrieved by calling a List or Describe operation for the resource type.
Appends an item to Tags
.
To override the contents of this collection use set_tags
.
A list of one or more tags to assign to the specified GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging AWS Resources for actual tagging limits.
A list of one or more tags to assign to the specified GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging AWS Resources for actual tagging limits.
Trait Implementations
Auto Trait Implementations
impl<C = DynConnector, M = DefaultMiddleware, R = Standard> !RefUnwindSafe for TagResource<C, M, R>
impl<C, M, R> Unpin for TagResource<C, M, R>
impl<C = DynConnector, M = DefaultMiddleware, R = Standard> !UnwindSafe for TagResource<C, M, R>
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more