Struct aws_sdk_gamelift::client::fluent_builders::StopGameSessionPlacement [−][src]
pub struct StopGameSessionPlacement<C = DynConnector, M = DefaultMiddleware, R = Standard> { /* fields omitted */ }
Expand description
Fluent builder constructing a request to StopGameSessionPlacement
.
Cancels a game session placement that is in PENDING
status. To stop a
placement, provide the placement ID values. If successful, the placement is moved to
CANCELLED
status.
Related actions
CreateGameSession | DescribeGameSessions | DescribeGameSessionDetails | SearchGameSessions | UpdateGameSession | GetGameSessionLogUrl | StartGameSessionPlacement | DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task
Implementations
impl<C, M, R> StopGameSessionPlacement<C, M, R> where
C: SmithyConnector,
M: SmithyMiddleware<C>,
R: NewRequestPolicy,
impl<C, M, R> StopGameSessionPlacement<C, M, R> where
C: SmithyConnector,
M: SmithyMiddleware<C>,
R: NewRequestPolicy,
pub async fn send(
self
) -> Result<StopGameSessionPlacementOutput, SdkError<StopGameSessionPlacementError>> where
R::Policy: SmithyRetryPolicy<StopGameSessionPlacementInputOperationOutputAlias, StopGameSessionPlacementOutput, StopGameSessionPlacementError, StopGameSessionPlacementInputOperationRetryAlias>,
pub async fn send(
self
) -> Result<StopGameSessionPlacementOutput, SdkError<StopGameSessionPlacementError>> where
R::Policy: SmithyRetryPolicy<StopGameSessionPlacementInputOperationOutputAlias, StopGameSessionPlacementOutput, StopGameSessionPlacementError, StopGameSessionPlacementInputOperationRetryAlias>,
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
A unique identifier for a game session placement to cancel.
A unique identifier for a game session placement to cancel.
Trait Implementations
Auto Trait Implementations
impl<C = DynConnector, M = DefaultMiddleware, R = Standard> !RefUnwindSafe for StopGameSessionPlacement<C, M, R>
impl<C, M, R> Send for StopGameSessionPlacement<C, M, R> where
C: Send + Sync,
M: Send + Sync,
R: Send + Sync,
impl<C, M, R> Sync for StopGameSessionPlacement<C, M, R> where
C: Send + Sync,
M: Send + Sync,
R: Send + Sync,
impl<C, M, R> Unpin for StopGameSessionPlacement<C, M, R>
impl<C = DynConnector, M = DefaultMiddleware, R = Standard> !UnwindSafe for StopGameSessionPlacement<C, M, R>
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more