Struct aws_sdk_gamelift::client::fluent_builders::DeleteScript[][src]

pub struct DeleteScript<C = DynConnector, M = DefaultMiddleware, R = Standard> { /* fields omitted */ }
Expand description

Fluent builder constructing a request to DeleteScript.

Deletes a Realtime script. This operation permanently deletes the script record. If script files were uploaded, they are also deleted (files stored in an S3 bucket are not deleted).

To delete a script, specify the script ID. Before deleting a script, be sure to terminate all fleets that are deployed with the script being deleted. Fleet instances periodically check for script updates, and if the script record no longer exists, the instance will go into an error state and be unable to host game sessions.

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Amazon GameLift Realtime Servers

Related actions

CreateScript | ListScripts | DescribeScript | UpdateScript | DeleteScript | All APIs by task

Implementations

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.

A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.

Trait Implementations

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