#[non_exhaustive]
pub struct DescribeReplayOutput { pub replay_name: Option<String>, pub replay_arn: Option<String>, pub description: Option<String>, pub state: Option<ReplayState>, pub state_reason: Option<String>, pub event_source_arn: Option<String>, pub destination: Option<ReplayDestination>, pub event_start_time: Option<DateTime>, pub event_end_time: Option<DateTime>, pub event_last_replayed_time: Option<DateTime>, pub replay_start_time: Option<DateTime>, pub replay_end_time: Option<DateTime>, }

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
replay_name: Option<String>

The name of the replay.

replay_arn: Option<String>

The ARN of the replay.

description: Option<String>

The description of the replay.

state: Option<ReplayState>

The current state of the replay.

state_reason: Option<String>

The reason that the replay is in the current state.

event_source_arn: Option<String>

The ARN of the archive events were replayed from.

destination: Option<ReplayDestination>

A ReplayDestination object that contains details about the replay.

event_start_time: Option<DateTime>

The time stamp of the first event that was last replayed from the archive.

event_end_time: Option<DateTime>

The time stamp for the last event that was replayed from the archive.

event_last_replayed_time: Option<DateTime>

The time that the event was last replayed.

replay_start_time: Option<DateTime>

A time stamp for the time that the replay started.

replay_end_time: Option<DateTime>

A time stamp for the time that the replay stopped.

Implementations

The name of the replay.

The ARN of the replay.

The description of the replay.

The current state of the replay.

The reason that the replay is in the current state.

The ARN of the archive events were replayed from.

A ReplayDestination object that contains details about the replay.

The time stamp of the first event that was last replayed from the archive.

The time stamp for the last event that was replayed from the archive.

The time that the event was last replayed.

A time stamp for the time that the replay started.

A time stamp for the time that the replay stopped.

Creates a new builder-style object to manufacture DescribeReplayOutput

Trait Implementations

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