Struct aws_sdk_cloudformation::model::ResourceChange [−][src]
#[non_exhaustive]pub struct ResourceChange {
pub action: Option<ChangeAction>,
pub logical_resource_id: Option<String>,
pub physical_resource_id: Option<String>,
pub resource_type: Option<String>,
pub replacement: Option<Replacement>,
pub scope: Option<Vec<ResourceAttribute>>,
pub details: Option<Vec<ResourceChangeDetail>>,
pub change_set_id: Option<String>,
pub module_info: Option<ModuleInfo>,
}
Expand description
The ResourceChange
structure describes the resource and the action that
CloudFormation will perform on it if you execute this change set.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.action: Option<ChangeAction>
The action that CloudFormation takes on the resource, such as Add
(adds a new resource), Modify
(changes a resource), Remove
(deletes a resource), Import
(imports a resource), or Dynamic
(exact action for the resource cannot be determined).
logical_resource_id: Option<String>
The resource's logical ID, which is defined in the stack's template.
physical_resource_id: Option<String>
The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.
resource_type: Option<String>
The type of CloudFormation resource, such as
AWS::S3::Bucket
.
replacement: Option<Replacement>
For the Modify
action, indicates whether CloudFormation will replace
the resource by creating a new one and deleting the old one. This value depends on the
value of the RequiresRecreation
property in the
ResourceTargetDefinition
structure. For example, if the
RequiresRecreation
field is Always
and the
Evaluation
field is Static
, Replacement
is
True
. If the RequiresRecreation
field is Always
and the Evaluation
field is Dynamic
, Replacement
is
Conditionally
.
If you have multiple changes with different RequiresRecreation
values,
the Replacement
value depends on the change with the most impact. A
RequiresRecreation
value of Always
has the most impact,
followed by Conditionally
, and then Never
.
scope: Option<Vec<ResourceAttribute>>
For the Modify
action, indicates which resource attribute is triggering
this update, such as a change in the resource attribute's Metadata
,
Properties
, or Tags
.
details: Option<Vec<ResourceChangeDetail>>
For the Modify
action, a list of ResourceChangeDetail
structures that describes the changes that CloudFormation will make to the resource.
change_set_id: Option<String>
The change set ID of the nested change set.
module_info: Option<ModuleInfo>
Contains information about the module from which the resource was created, if the resource was created from a module included in the stack template.
Implementations
Creates a new builder-style object to manufacture ResourceChange
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ResourceChange
impl Send for ResourceChange
impl Sync for ResourceChange
impl Unpin for ResourceChange
impl UnwindSafe for ResourceChange
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more