pub struct Plane<T>where
    T: Pixel,
{ pub data: PlaneData<T>, pub cfg: PlaneConfig, }
Expand description

One data plane of a frame.

For example, a plane can be a Y luma plane or a U or V chroma plane.

Fields

data: PlaneData<T>cfg: PlaneConfig

Plane configuration.

Implementations

Allocates and returns a new plane.

Panics
  • If len is not a multiple of stride

Minimally test that the plane has been padded.

Returns the pixel at the given coordinates.

Returns plane data starting from the origin.

Returns mutable plane data starting from the origin.

Copies data into the plane from a pixel array.

Panics
  • If source_bytewidth does not match the generic T of Plane

Copies data from a plane into a pixel array.

Panics
  • If dest_bytewidth does not match the generic T of Plane

Returns plane with half the resolution for width and height. Downscaled with 2x2 box filter. Padded to dimensions with frame_width and frame_height.

Panics
  • If the requested width and height are > half the input width or height

Returns a plane downscaled from the source plane by a factor of scale (not padded)

Downscales the source plane by a factor of scale, writing the result to in_plane (not padded)

in_plane’s width and height must be sufficient for scale.

Iterates over the pixels in the plane, skipping the padding.

Iterates over the lines of the plane

Return a line

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.