Struct autd3_holo_gain::GsPat [−][src]
pub struct GsPat<B: Backend> { /* fields omitted */ }
Expand description
Reference
- Diego Martinez Plasencia et al. “Gs-pat: high-speed multi-point sound-fields for phased arrays of transducers,” ACMTrans-actions on Graphics (TOG), 39(4):138–1, 2020.
Not yet been implemented with GPU.
Implementations
Trait Implementations
Auto Trait Implementations
impl<B> RefUnwindSafe for GsPat<B> where
B: RefUnwindSafe,
B: RefUnwindSafe,
impl<B> Send for GsPat<B> where
B: Send,
B: Send,
impl<B> Sync for GsPat<B> where
B: Sync,
B: Sync,
impl<B> Unpin for GsPat<B> where
B: Unpin,
B: Unpin,
impl<B> UnwindSafe for GsPat<B> where
B: UnwindSafe,
B: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,