Struct autd::geometry::Geometry[][src]

pub struct Geometry { /* fields omitted */ }

Implementations

impl Geometry[src]

pub fn new() -> Self[src]

pub fn set_wavelength(&mut self, wavelength: Float)[src]

pub fn wavelength(&self) -> Float[src]

pub fn add_device(&mut self, position: Vector3, euler_angles: Vector3)[src]

Add device to the geometry.

Use this method to specify the device geometry in order of proximity to the master. Call this method or add_device_quaternion as many times as the number of AUTDs connected to the master.

Arguments

  • pos - Global position of AUTD.
  • rot - ZYZ Euler angles.

Example

use autd::PI;
use autd::geometry::{Vector3, Geometry};

let mut geometry: Geometry = Default::default();

geometry.add_device(Vector3::zeros(), Vector3::zeros());
geometry.add_device(Vector3::new(192., 0., 0.), Vector3::new(-PI, 0., 0.));

pub fn add_device_quaternion(
    &mut self,
    position: Vector3,
    rotation: UnitQuaternion
)
[src]

Add device to the geometry.

Use this method to specify the device geometry in order of proximity to the master. Call this method or add_device as many times as the number of AUTDs connected to the master.

Arguments

  • pos - Global position of AUTD.
  • rot - Rotation quaternion.

pub fn num_devices(&self) -> usize[src]

pub fn position_by_global_idx(&self, global_transducer_idx: usize) -> Vector3[src]

pub fn position_by_local_idx(
    &self,
    device_idx: usize,
    local_trans_idx: usize
) -> Vector3
[src]

pub fn local_position(
    &self,
    device_idx: usize,
    global_position: Vector3
) -> Vector3
[src]

pub fn direction(&self, device_idx: usize) -> Vector3[src]

Trait Implementations

impl Default for Geometry[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,