[][src]Struct autd_gain::primitives::bessel_beam_gain::BesselBeamGain

pub struct BesselBeamGain { /* fields omitted */ }

Gain to produce Bessel Beam

Implementations

impl BesselBeamGain[src]

pub fn create(point: Vector3, dir: Vector3, theta_z: f64) -> Box<BesselBeamGain>[src]

Generate BesselBeamGain.

Arguments

  • point - Start point of the beam.
  • dir - Direction of the beam.
  • theta_z - Angle between the conical wavefront of the beam and the direction.

pub fn create_with_amp(
    point: Vector3,
    dir: Vector3,
    theta_z: f64,
    amp: u8
) -> Box<BesselBeamGain>
[src]

Generate BesselBeamGain.

Arguments

  • point - Start point of the beam.
  • dir - Direction of the beam.
  • theta_z - Angle between the conical wavefront of the beam and the direction.
  • amp - Amplitude of the beam.

Trait Implementations

impl Gain for BesselBeamGain[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V

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impl<SS, SP> SupersetOf<SS> for SP where
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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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