fn add_state(&self, type_: StateType) -> bool
fn and_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
fn clear_states(&self)
fn contains_state(&self, type_: StateType) -> bool
fn is_empty(&self) -> bool
fn or_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
fn remove_state(&self, type_: StateType) -> bool
fn xor_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
impl<O: IsA<StateSet>> StateSetExt for O
[src]fn add_state(&self, type_: StateType) -> bool
[src]fn and_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
[src]fn clear_states(&self)
[src]fn contains_state(&self, type_: StateType) -> bool
[src]fn is_empty(&self) -> bool
[src]fn or_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
[src]fn remove_state(&self, type_: StateType) -> bool
[src]fn xor_sets<P: IsA<StateSet>>(&self, compare_set: &P) -> Option<StateSet>
[src]