[−][src]Trait atk::AtkObjectExt
Required methods
fn add_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
&self,
relationship: RelationType,
target: &P
) -> bool
fn get_description(&self) -> Option<GString>
fn get_index_in_parent(&self) -> i32
fn get_layer(&self) -> Layer
fn get_mdi_zorder(&self) -> i32
fn get_n_accessible_children(&self) -> i32
fn get_name(&self) -> Option<GString>
fn get_object_locale(&self) -> Option<GString>
fn get_parent(&self) -> Option<Object>
fn get_role(&self) -> Role
fn notify_state_change(&self, state: State, value: bool)
fn peek_parent(&self) -> Option<Object>
fn ref_accessible_child(&self, i: i32) -> Option<Object>
fn ref_relation_set(&self) -> Option<RelationSet>
fn ref_state_set(&self) -> Option<StateSet>
fn remove_property_change_handler(&self, handler_id: u32)
fn remove_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
&self,
relationship: RelationType,
target: &P
) -> bool
fn set_description(&self, description: &str)
fn set_name(&self, name: &str)
fn set_parent<P: IsA<Object>>(&self, parent: &P)
fn set_role(&self, role: Role)
fn get_property_accessible_component_layer(&self) -> i32
fn get_property_accessible_component_mdi_zorder(&self) -> i32
fn get_property_accessible_description(&self) -> Option<GString>
fn set_property_accessible_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_description: P
)
&self,
accessible_description: P
)
fn get_property_accessible_hypertext_nlinks(&self) -> i32
fn get_property_accessible_name(&self) -> Option<GString>
fn set_property_accessible_name<'a, P: Into<Option<&'a str>>>(
&self,
accessible_name: P
)
&self,
accessible_name: P
)
fn get_property_accessible_parent(&self) -> Option<Object>
fn set_property_accessible_parent<P: IsA<Object> + SetValueOptional>(
&self,
accessible_parent: Option<&P>
)
&self,
accessible_parent: Option<&P>
)
fn get_property_accessible_role(&self) -> Role
fn set_property_accessible_role(&self, accessible_role: Role)
fn get_property_accessible_table_caption(&self) -> Option<GString>
fn set_property_accessible_table_caption<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_caption: P
)
&self,
accessible_table_caption: P
)
fn get_property_accessible_table_caption_object(&self) -> Option<Object>
fn set_property_accessible_table_caption_object<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_caption_object: Option<&P>
)
&self,
accessible_table_caption_object: Option<&P>
)
fn get_property_accessible_table_column_description(&self) -> Option<GString>
fn set_property_accessible_table_column_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_column_description: P
)
&self,
accessible_table_column_description: P
)
fn get_property_accessible_table_column_header(&self) -> Option<Object>
fn set_property_accessible_table_column_header<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_column_header: Option<&P>
)
&self,
accessible_table_column_header: Option<&P>
)
fn get_property_accessible_table_row_description(&self) -> Option<GString>
fn set_property_accessible_table_row_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_row_description: P
)
&self,
accessible_table_row_description: P
)
fn get_property_accessible_table_row_header(&self) -> Option<Object>
fn set_property_accessible_table_row_header<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_row_header: Option<&P>
)
&self,
accessible_table_row_header: Option<&P>
)
fn get_property_accessible_table_summary(&self) -> Option<Object>
fn set_property_accessible_table_summary<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_summary: Option<&P>
)
&self,
accessible_table_summary: Option<&P>
)
fn get_property_accessible_value(&self) -> f64
fn set_property_accessible_value(&self, accessible_value: f64)
fn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_state_change<F: Fn(&Self, &str, bool) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_visible_data_changed<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_component_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_hypertext_nlinks_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_role_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_caption_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_column_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_column_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_row_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_row_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_summary_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_value_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<Object>> AtkObjectExt for O
[src]
fn add_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
[src]
&self,
relationship: RelationType,
target: &P
) -> bool
fn get_description(&self) -> Option<GString>
[src]
fn get_index_in_parent(&self) -> i32
[src]
fn get_layer(&self) -> Layer
[src]
fn get_mdi_zorder(&self) -> i32
[src]
fn get_n_accessible_children(&self) -> i32
[src]
fn get_name(&self) -> Option<GString>
[src]
fn get_object_locale(&self) -> Option<GString>
[src]
fn get_parent(&self) -> Option<Object>
[src]
fn get_role(&self) -> Role
[src]
fn notify_state_change(&self, state: State, value: bool)
[src]
fn peek_parent(&self) -> Option<Object>
[src]
fn ref_accessible_child(&self, i: i32) -> Option<Object>
[src]
fn ref_relation_set(&self) -> Option<RelationSet>
[src]
fn ref_state_set(&self) -> Option<StateSet>
[src]
fn remove_property_change_handler(&self, handler_id: u32)
[src]
fn remove_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
[src]
&self,
relationship: RelationType,
target: &P
) -> bool
fn set_description(&self, description: &str)
[src]
fn set_name(&self, name: &str)
[src]
fn set_parent<P: IsA<Object>>(&self, parent: &P)
[src]
fn set_role(&self, role: Role)
[src]
fn get_property_accessible_component_layer(&self) -> i32
[src]
fn get_property_accessible_component_mdi_zorder(&self) -> i32
[src]
fn get_property_accessible_description(&self) -> Option<GString>
[src]
fn set_property_accessible_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_description: P
)
[src]
&self,
accessible_description: P
)
fn get_property_accessible_hypertext_nlinks(&self) -> i32
[src]
fn get_property_accessible_name(&self) -> Option<GString>
[src]
fn set_property_accessible_name<'a, P: Into<Option<&'a str>>>(
&self,
accessible_name: P
)
[src]
&self,
accessible_name: P
)
fn get_property_accessible_parent(&self) -> Option<Object>
[src]
fn set_property_accessible_parent<P: IsA<Object> + SetValueOptional>(
&self,
accessible_parent: Option<&P>
)
[src]
&self,
accessible_parent: Option<&P>
)
fn get_property_accessible_role(&self) -> Role
[src]
fn set_property_accessible_role(&self, accessible_role: Role)
[src]
fn get_property_accessible_table_caption(&self) -> Option<GString>
[src]
fn set_property_accessible_table_caption<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_caption: P
)
[src]
&self,
accessible_table_caption: P
)
fn get_property_accessible_table_caption_object(&self) -> Option<Object>
[src]
fn set_property_accessible_table_caption_object<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_caption_object: Option<&P>
)
[src]
&self,
accessible_table_caption_object: Option<&P>
)
fn get_property_accessible_table_column_description(&self) -> Option<GString>
[src]
fn set_property_accessible_table_column_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_column_description: P
)
[src]
&self,
accessible_table_column_description: P
)
fn get_property_accessible_table_column_header(&self) -> Option<Object>
[src]
fn set_property_accessible_table_column_header<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_column_header: Option<&P>
)
[src]
&self,
accessible_table_column_header: Option<&P>
)
fn get_property_accessible_table_row_description(&self) -> Option<GString>
[src]
fn set_property_accessible_table_row_description<'a, P: Into<Option<&'a str>>>(
&self,
accessible_table_row_description: P
)
[src]
&self,
accessible_table_row_description: P
)
fn get_property_accessible_table_row_header(&self) -> Option<Object>
[src]
fn set_property_accessible_table_row_header<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_row_header: Option<&P>
)
[src]
&self,
accessible_table_row_header: Option<&P>
)
fn get_property_accessible_table_summary(&self) -> Option<Object>
[src]
fn set_property_accessible_table_summary<P: IsA<Object> + SetValueOptional>(
&self,
accessible_table_summary: Option<&P>
)
[src]
&self,
accessible_table_summary: Option<&P>
)
fn get_property_accessible_value(&self) -> f64
[src]
fn set_property_accessible_value(&self, accessible_value: f64)
[src]
fn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_state_change<F: Fn(&Self, &str, bool) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_visible_data_changed<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_component_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_hypertext_nlinks_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_role_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_caption_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_column_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_column_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_row_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_row_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_table_summary_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_accessible_value_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId