Struct asynchron::SyncState[][src]

pub struct SyncState<T> { /* fields omitted */ }
Expand description

Simple (a bit costly) helper thread safe state management,

using std::sync::Arc and std::sync::RwLock under the hood.

Example:

use asynchron::SyncState;

fn main() -> core::result::Result<(), Box<dyn std::error::Error>> {
    let state: SyncState<i32> = SyncState::new(0);
    let _state = state.clone();

    if let Err(_) = std::thread::spawn(move||{
        _state.set(20);
    }).join() {
        let e = std::io::Error::new(std::io::ErrorKind::Other, "Unable to join thread.");
        return Err(Box::new(e));
    }

    let values: (i32, i32) = (*state.get(), *state.get());
    println!("{:?}", values);
    Ok(())
}

Implementations

Create new state.

Get state.

Set state.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.