async-minecraft-ping 0.1.0

An async Rust client for the Minecraft ServerListPing protocol
Documentation

async-minecraft-ping

An async ServerListPing client implementation in Rust.

Usage

See the example.

let mut server = Server::build("some.cool.server".to_string());

let status = server.status().await?;

println!(
		"{} of {} player(s) online",
		status.players.online, status.players.max
);

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.