Struct assimp_sys::AiBone
[−]
[src]
#[repr(C)]pub struct AiBone { pub name: AiString, pub num_weights: c_uint, pub weights: *mut AiVertexWeight, pub offset_matrix: AiMatrix4x4, }
Fields
name: AiString
num_weights: c_uint
weights: *mut AiVertexWeight
offset_matrix: AiMatrix4x4