1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
use std::path;
pub trait PathChild {
fn child<P>(&self, path: P) -> ChildPath
where
P: AsRef<path::Path>;
}
impl PathChild for super::TempDir {
fn child<P>(&self, path: P) -> ChildPath
where
P: AsRef<path::Path>,
{
ChildPath::new(self.path().join(path.as_ref()))
}
}
impl PathChild for ChildPath {
fn child<P>(&self, path: P) -> ChildPath
where
P: AsRef<path::Path>,
{
ChildPath::new(self.path().join(path.as_ref()))
}
}
pub struct ChildPath {
path: path::PathBuf,
}
impl ChildPath {
pub fn new<P>(path: P) -> Self
where
P: Into<path::PathBuf>,
{
Self { path: path.into() }
}
pub fn path(&self) -> &path::Path {
&self.path
}
}
impl AsRef<path::Path> for ChildPath {
fn as_ref(&self) -> &path::Path {
&self.path
}
}
impl std::ops::Deref for ChildPath {
type Target = path::Path;
#[inline]
fn deref(&self) -> &path::Path {
&self.path
}
}