[][src]Trait assembly_maps::raw::reader::TerrainReader

pub trait TerrainReader: Read {
    pub fn read_terrain_header(&mut self) -> FileResult<TerrainHeader> { ... }
pub fn read_terrain_chunk(&mut self) -> FileResult<TerrainChunk> { ... }
pub fn read_height_map_header(&mut self) -> FileResult<HeightMapHeader> { ... }
pub fn read_height_map_data(
        &mut self,
        width: u32,
        height: u32
    ) -> FileResult<Vec<f32>> { ... }
pub fn read_color_map_data(&mut self) -> FileResult<Vec<u32>> { ... }
pub fn read_embedded_file(&mut self) -> FileResult<Vec<u8>> { ... } }

Provided methods

pub fn read_terrain_header(&mut self) -> FileResult<TerrainHeader>[src]

pub fn read_terrain_chunk(&mut self) -> FileResult<TerrainChunk>[src]

pub fn read_height_map_header(&mut self) -> FileResult<HeightMapHeader>[src]

pub fn read_height_map_data(
    &mut self,
    width: u32,
    height: u32
) -> FileResult<Vec<f32>>
[src]

pub fn read_color_map_data(&mut self) -> FileResult<Vec<u32>>[src]

pub fn read_embedded_file(&mut self) -> FileResult<Vec<u8>>[src]

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Implementors

impl<T> TerrainReader for T where
    T: Read
[src]

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