[][src]Struct ash::extensions::nv::RayTracing

pub struct RayTracing { /* fields omitted */ }

Implementations

impl RayTracing[src]

pub fn new<I: InstanceV1_0, D: DeviceV1_0>(
    instance: &I,
    device: &D
) -> RayTracing
[src]

pub unsafe fn get_properties<I: InstanceV1_1>(
    instance: &I,
    pdevice: PhysicalDevice
) -> PhysicalDeviceRayTracingPropertiesNV
[src]

pub unsafe fn create_acceleration_structure(
    &self,
    create_info: &AccelerationStructureCreateInfoNV,
    allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<AccelerationStructureNV>
[src]

pub unsafe fn destroy_acceleration_structure(
    &self,
    accel_struct: AccelerationStructureNV,
    allocation_callbacks: Option<&AllocationCallbacks>
)
[src]

pub unsafe fn get_acceleration_structure_memory_requirements(
    &self,
    info: &AccelerationStructureMemoryRequirementsInfoNV
) -> MemoryRequirements2KHR
[src]

pub unsafe fn bind_acceleration_structure_memory(
    &self,
    bind_info: &[BindAccelerationStructureMemoryInfoNV]
) -> VkResult<()>
[src]

pub unsafe fn cmd_build_acceleration_structure(
    &self,
    command_buffer: CommandBuffer,
    info: &AccelerationStructureInfoNV,
    instance_data: Buffer,
    instance_offset: DeviceSize,
    update: bool,
    dst: AccelerationStructureNV,
    src: AccelerationStructureNV,
    scratch: Buffer,
    scratch_offset: DeviceSize
)
[src]

pub unsafe fn cmd_copy_acceleration_structure(
    &self,
    command_buffer: CommandBuffer,
    dst: AccelerationStructureNV,
    src: AccelerationStructureNV,
    mode: CopyAccelerationStructureModeNV
)
[src]

pub unsafe fn cmd_trace_rays(
    &self,
    command_buffer: CommandBuffer,
    raygen_shader_binding_table_buffer: Buffer,
    raygen_shader_binding_offset: DeviceSize,
    miss_shader_binding_table_buffer: Buffer,
    miss_shader_binding_offset: DeviceSize,
    miss_shader_binding_stride: DeviceSize,
    hit_shader_binding_table_buffer: Buffer,
    hit_shader_binding_offset: DeviceSize,
    hit_shader_binding_stride: DeviceSize,
    callable_shader_binding_table_buffer: Buffer,
    callable_shader_binding_offset: DeviceSize,
    callable_shader_binding_stride: DeviceSize,
    width: u32,
    height: u32,
    depth: u32
)
[src]

pub unsafe fn create_ray_tracing_pipelines(
    &self,
    pipeline_cache: PipelineCache,
    create_info: &[RayTracingPipelineCreateInfoNV],
    allocation_callbacks: Option<&AllocationCallbacks>
) -> VkResult<Vec<Pipeline>>
[src]

pub unsafe fn get_ray_tracing_shader_group_handles(
    &self,
    pipeline: Pipeline,
    first_group: u32,
    group_count: u32,
    data: &mut [u8]
) -> VkResult<()>
[src]

pub unsafe fn get_acceleration_structure_handle(
    &self,
    accel_struct: AccelerationStructureNV
) -> VkResult<u64>
[src]

pub unsafe fn cmd_write_acceleration_structures_properties(
    &self,
    command_buffer: CommandBuffer,
    structures: &[AccelerationStructureNV],
    query_type: QueryType,
    query_pool: QueryPool,
    first_query: u32
)
[src]

pub unsafe fn compile_deferred(
    &self,
    pipeline: Pipeline,
    shader: u32
) -> VkResult<()>
[src]

pub fn name() -> &'static CStr[src]

pub fn fp(&self) -> &NvRayTracingFn[src]

pub fn device(&self) -> Device[src]

Trait Implementations

impl Clone for RayTracing[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.