Struct ash::util::Align [] [src]

pub struct Align<T> { /* fields omitted */ }

Align handles dynamic alignment. The is useful for dynamic uniform buffers where the alignment might be different. For example a 4x4 f32 matrix has a size of 64 bytes but the min alignment for a dynamic uniform buffer might be 256 bytes. A slice of &[Mat4x4<f32>] has a memory layout of [[64 bytes], [64 bytes], [64 bytes]], but it might need to have a memory layout of [[256 bytes], [256 bytes], [256 bytes]]. Align::copy_from_slice will copy a slice of &[T] directly into the host memory without an additional allocation and with the correct alignment.

Methods

impl<T: Copy> Align<T>
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impl<T> Align<T>
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Important traits for AlignIter<'a, T>
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Trait Implementations

impl<T: Debug> Debug for Align<T>
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Formats the value using the given formatter. Read more

impl<T: Clone> Clone for Align<T>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

Auto Trait Implementations

impl<T> !Send for Align<T>

impl<T> !Sync for Align<T>