Struct asefile::Tile [−][src]
pub struct Tile { /* fields omitted */ }
Expand description
A tile is a reference to a single tile in a tilemap.
Note that the Aseprite file format also enables rotating or flipping tiles. But since the GUI does not yet support those (as of v1.3-beta5) we do not yet expose these attributes.
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Tile
impl UnwindSafe for Tile
Blanket Implementations
Mutably borrows from an owned value. Read more