Expand description
§app-path
Create portable applications that keep files together with the executable.
§Quick Start
use app_path::app_path;
// Files relative to your executable - not current directory!
let config = app_path!("config.toml"); // → /path/to/exe/config.toml
let database = app_path!("data/users.db"); // → /path/to/exe/data/users.db
// Environment overrides for deployment
let logs = app_path!("logs/app.log", env = "LOG_PATH");
// → Uses LOG_PATH if set, otherwise /path/to/exe/logs/app.log
// Works like standard paths - all Path methods available
if config.exists() {
let content = std::fs::read_to_string(&config)?;
}
// Directory creation
logs.create_parents()?; // Creates logs/ directory for the file
app_path!("cache").create_dir()?; // Creates cache/ directory itself§Key Features
- Portable: Relative paths resolve to executable directory
- System integration: Absolute paths work as-is
- Zero dependencies: Only standard library
- High performance: Static caching, minimal allocations
- Thread-safe: Concurrent access safe
- Zero-cost: All
Pathmethods available viaDeref(e.g.,exists(),is_file(),extension())
§API Design
AppPath::new()- Recommended: Simple constructor (panics on failure)AppPath::try_new()- Libraries: Fallible version for error handlingAppPath::with_override()- Deployment: Environment-configurable pathsAppPath::with_override_fn()- Advanced: Function-based override logicapp_path!- Macro: Convenient syntax with optional environment overridestry_app_path!- Macro (Fallible): ReturnsResultfor explicit error handlingAppPath::create_parents()- Files: Creates parent directories for filesAppPath::create_dir()- Directories: Creates directories (and parents)exe_dir()- Advanced: Direct access to executable directory (panics on failure)try_exe_dir()- Libraries: Fallible executable directory access
§Function Variants
This crate provides both panicking and fallible variants for most operations:
| Panicking (Recommended) | Fallible (Libraries) | Use Case |
|---|---|---|
AppPath::new() | AppPath::try_new() | Constructor methods |
app_path! | try_app_path! | Convenient macros |
exe_dir() | try_exe_dir() | Direct directory access |
§Macro Syntax Variants
Both app_path! and try_app_path! macros support four syntax forms for maximum flexibility:
// 1. Direct value
let config = app_path!("config.toml");
// → /path/to/exe/config.toml
// 2. With environment override
let config = app_path!("config.toml", env = "CONFIG_PATH");
// → Uses CONFIG_PATH if set, otherwise /path/to/exe/config.toml
// 3. With optional override value
let config = app_path!("config.toml", override = std::env::var("CONFIG_PATH").ok());
// → Uses CONFIG_PATH if available, otherwise /path/to/exe/config.toml
// 4. With function-based override
let config = app_path!("config.toml", fn = || {
std::env::var("CONFIG_PATH").ok()
});
// → Uses function result if Some, otherwise /path/to/exe/config.toml§Variable Capturing
Both macros support variable capturing in complex expressions:
let version = "1.0";
let cache = app_path!(format!("cache-{version}")); // Captures `version`
// → /path/to/exe/cache-1.0
// Useful in closures and async blocks
async fn process_data(id: u32) {
let output = app_path!(format!("output-{id}.json")); // Captures `id`
// → /path/to/exe/output-123.json (where id = 123)
// ... async processing
}§Panic Conditions
AppPath::new() and exe_dir() panic only if executable location cannot be determined:
std::env::current_exe()fails (extremely rare system failure)- Executable path is empty (indicates system corruption)
These represent unrecoverable system failures that occur at application startup. After the first successful call, the executable directory is cached and subsequent calls never panic.
For libraries or applications requiring graceful error handling, use the fallible
variants AppPath::try_new() and try_exe_dir() instead.
§Ecosystem Integration
app-path integrates seamlessly with popular Rust path crates through standard trait implementations:
§UTF-8 Path Serialization (camino)
use app_path::app_path;
use camino::Utf8PathBuf;
let static_dir = app_path!("web/static", env = "STATIC_DIR");
let utf8_static = Utf8PathBuf::try_from(static_dir)?; // Direct conversion
// Safe JSON serialization with UTF-8 guarantees
let config = serde_json::json!({ "static_files": utf8_static });§Cross-Platform Path Types (typed-path)
use app_path::app_path;
use typed_path::{WindowsPath, UnixPath};
let dist_dir = app_path!("dist");
// Platform-specific paths with proper separators
let win_path = WindowsPath::new(&dist_dir); // Uses \ on Windows
let unix_path = UnixPath::new(&dist_dir); // Uses / on UnixMacros§
- app_
path - Convenience macro for creating
AppPathinstances with optional environment variable overrides. - try_
app_ path - Fallible version of
app_path!that returns aResultinstead of panicking.
Structs§
- AppPath
- Creates paths relative to the executable location for portable applications.
Enums§
- AppPath
Error - Error type for AppPath operations.
Functions§
- exe_dir
- Get the executable’s directory.
- try_
exe_ dir - Get the executable’s directory (fallible).