[][src]Struct aoaddons::game::world::World

pub struct World { /* fields omitted */ }

Implementations

impl World[src]

pub fn new() -> Self[src]

pub fn transform(&mut self, message: Message) -> Option<Vec<Event>>[src]

Transforms inconsistent game message into corresponding list of game events

Trait Implementations

impl Debug for World[src]

impl Default for World[src]

Auto Trait Implementations

impl RefUnwindSafe for World

impl Send for World

impl Sync for World

impl Unpin for World

impl UnwindSafe for World

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.